diff options
author | chai <chaifix@163.com> | 2021-11-11 15:05:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-11-11 15:05:40 +0800 |
commit | 36f42b74630d4bca2d1d276d57c4c967d0290380 (patch) | |
tree | c71029f98db3d22e6a32ba4de7350aff9ae6f17d /Projects | |
parent | de46b91a524c5f2c8e72b379f2900afe34ccb815 (diff) |
*misc
Diffstat (limited to 'Projects')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 8 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 12 |
2 files changed, 14 insertions, 6 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 6994ee6..aaaf748 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -170,6 +170,7 @@ <ClCompile Include="..\..\..\Editor\Scripting\Editor\Editor.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\Editor\EditorApplication.bind.cpp" />
<ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" />
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorScriptingManager.cpp" />
<ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" />
<ClCompile Include="..\..\..\Editor\Utils\EditorUtils.cpp" />
<ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" />
@@ -239,7 +240,7 @@ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Shader.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Texture.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Resource\Resource.bind.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\ScriptingManager.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\RuntimeScriptGlobals.cpp" />
<ClCompile Include="..\..\..\Runtime\Threading\Job.cpp" />
<ClCompile Include="..\..\..\Runtime\Threading\JobSystem.cpp" />
<ClCompile Include="..\..\..\Runtime\Threading\Mutex.cpp" />
@@ -263,6 +264,7 @@ <ClInclude Include="..\..\..\Editor\GUI\WinUtils.h" />
<ClInclude Include="..\..\..\Editor\Resource\ResourceManager.h" />
<ClInclude Include="..\..\..\Editor\Scripting\EditorScripting.h" />
+ <ClInclude Include="..\..\..\Editor\Scripting\EditorScriptingManager.h" />
<ClInclude Include="..\..\..\Editor\Shaders\BuiltinShaders.h" />
<ClInclude Include="..\..\..\Editor\Utils\EditorUtils.h" />
<ClInclude Include="..\..\..\Editor\Utils\HelperFuncs.h" />
@@ -339,9 +341,9 @@ <ClInclude Include="..\..\..\Runtime\Profiling\Profiler.h" />
<ClInclude Include="..\..\..\Runtime\Rendering\DynamicMesh.h" />
<ClInclude Include="..\..\..\Runtime\Rendering\Quad.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\ScriptGlobals.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\RuntimeScriptGlobals.h" />
+ <ClInclude Include="..\..\..\Runtime\Scripting\RuntimeScripting.h" />
<ClInclude Include="..\..\..\Runtime\Scripting\ScriptingChecks.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\RuntimeScriptingManager.h" />
<ClInclude Include="..\..\..\Runtime\Threading\Job.h" />
<ClInclude Include="..\..\..\Runtime\Threading\JobSystem.h" />
<ClInclude Include="..\..\..\Runtime\Threading\Mutex.h" />
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index 7b7e549..fafbf97 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -418,9 +418,12 @@ <ClCompile Include="..\..\..\Runtime\Events\Event.cpp">
<Filter>Runtime\Events</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\Runtime\Scripting\ScriptingManager.cpp">
+ <ClCompile Include="..\..\..\Runtime\Scripting\RuntimeScriptGlobals.cpp">
<Filter>Runtime\Scripting</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\Editor\Scripting\EditorScriptingManager.cpp">
+ <Filter>Editor\Scripting</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\Editor\GUI\Dock.h">
@@ -750,12 +753,15 @@ <ClInclude Include="..\..\..\Runtime\Events\Event.h">
<Filter>Runtime\Events</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\Runtime\Scripting\ScriptGlobals.h">
+ <ClInclude Include="..\..\..\Runtime\Scripting\RuntimeScriptGlobals.h">
<Filter>Runtime\Scripting</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\Runtime\Scripting\RuntimeScriptingManager.h">
+ <ClInclude Include="..\..\..\Runtime\Scripting\RuntimeScripting.h">
<Filter>Runtime\Scripting</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\Editor\Scripting\EditorScriptingManager.h">
+ <Filter>Editor\Scripting</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.inc">
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