diff options
author | chai <chaifix@163.com> | 2021-10-18 09:52:22 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-18 09:52:22 +0800 |
commit | b5702ece4c2cf751c252e76fb885a7ec41ccabe8 (patch) | |
tree | 01eeff18b6a5bd2d86a604200c628d01277973d2 /Projects | |
parent | 22e576b5aa065f3cb2ca67a951af5e68063419a2 (diff) |
*misc
Diffstat (limited to 'Projects')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 2 | ||||
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj.filters | 9 |
2 files changed, 11 insertions, 0 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 972d606..ce23a28 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -160,6 +160,8 @@ <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\GUIWindow.bind.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\EditorGUI\SplitWindow.bind.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\EditorScripting.cpp" /> + <ClCompile Include="..\..\..\Editor\Scripting\Editor\Editor.bind.cpp" /> + <ClCompile Include="..\..\..\Editor\Scripting\Editor\EditorApplication.bind.cpp" /> <ClCompile Include="..\..\..\Editor\Scripting\IMGUI\GUIButton.bind.cpp" /> <ClCompile Include="..\..\..\Editor\Shaders\BuiltinShaders.cpp" /> <ClCompile Include="..\..\..\Editor\Utils\HelperFuncs.cpp" /> diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj.filters b/Projects/VisualStudio/Editor/Editor.vcxproj.filters index 7aff217..88ad2a6 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj.filters +++ b/Projects/VisualStudio/Editor/Editor.vcxproj.filters @@ -61,6 +61,9 @@ <Filter Include="Runtime\Scripting\Debug"> <UniqueIdentifier>{be13ccc9-0b31-4d22-b512-e2a05d7f3c5b}</UniqueIdentifier> </Filter> + <Filter Include="Editor\Scripting\Editor"> + <UniqueIdentifier>{1186771e-bd0f-45de-94a4-373ab489d274}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\Editor\GUI\Dock.cpp"> @@ -177,6 +180,12 @@ <ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp"> <Filter>Runtime\Graphics</Filter> </ClCompile> + <ClCompile Include="..\..\..\Editor\Scripting\Editor\EditorApplication.bind.cpp"> + <Filter>Editor\Scripting\Editor</Filter> + </ClCompile> + <ClCompile Include="..\..\..\Editor\Scripting\Editor\Editor.bind.cpp"> + <Filter>Editor\Scripting\Editor</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\..\Editor\GUI\Dock.h"> |