diff options
| author | chai <chaifix@163.com> | 2021-10-25 03:22:49 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2021-10-25 03:22:49 +0800 |
| commit | 0816cd70ca1a213b6ed872bcf3c0bf0912473722 (patch) | |
| tree | ede23a398e78106551434ca762362ca04fd1ba8c /Resources/Scripts/EditorApplication.lua | |
| parent | 180b715e72ffc292ebbc4695f8a63ce449004d27 (diff) | |
*misc
Diffstat (limited to 'Resources/Scripts/EditorApplication.lua')
| -rw-r--r-- | Resources/Scripts/EditorApplication.lua | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Resources/Scripts/EditorApplication.lua b/Resources/Scripts/EditorApplication.lua index a6515ba..e91725a 100644 --- a/Resources/Scripts/EditorApplication.lua +++ b/Resources/Scripts/EditorApplication.lua @@ -37,8 +37,6 @@ guiWindow:SetInstance(wnd) local v = GameLab.Engine.Math.Vector4.New(1,2,3,4) Debug.Log(inspect(v)) -local V4 = GameLab.Engine.Math.Vector4.Extend("V4", "GameLab.Engine.Math") - Debug.Log(EditorWindowManager.name) local c = Rendering.Color.New(1,1,1,1) @@ -46,7 +44,8 @@ Debug.Log(inspect(c)) Debug.Log(inspect(GL.EBufferType)) -GL.Clear() +GL.ClearColor({1,1,1,1}) +GL.Clear(GL.EBufferType.ColorBuffer) while true do |
