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authorchai <chaifix@163.com>2021-11-02 19:44:01 +0800
committerchai <chaifix@163.com>2021-11-02 19:44:01 +0800
commit72812a7b47f90f9460e54e8149ba9199a7841244 (patch)
tree9ebdb4b65d7cbbc0a3d7c436a9b45d4eff351b62 /Runtime/GUI/Font.h
parentb7511abf1a1f302b5c7ebf50faaf65b62d7bb6ed (diff)
! Text mesh done
Diffstat (limited to 'Runtime/GUI/Font.h')
-rw-r--r--Runtime/GUI/Font.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/Runtime/GUI/Font.h b/Runtime/GUI/Font.h
index 9fea14e..e55e78f 100644
--- a/Runtime/GUI/Font.h
+++ b/Runtime/GUI/Font.h
@@ -16,7 +16,7 @@
struct Character {
unsigned int atlas; // atlas索引
- Rect position; // 在altas里的位置
+ Rect position; // 在altas里的位置,以左上角为原点的,和GL的Y镜像
Vector2 bearing; // 左上角相对于原点的偏移
unsigned int advance; // 总宽,算上了间隔
};
@@ -110,6 +110,8 @@ public:
void RenderCharacters(character::Codepoint* codepoint, int n, int pixelSize);
void RenderCharacters(std::vector<character::Codepoint>& codepoint, int pixelSize);
+ GET(Vector2, AtlasSize, m_AtlasSize);
+
private:
Texture* CreateAtlas();
GlyphAtals* RequestAtlas(int pixelSize, Vector2 preferSize);