diff options
author | chai <chaifix@163.com> | 2021-11-02 21:52:09 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-11-02 21:52:09 +0800 |
commit | 3898f2c648b1a731dead8337aad8912d2b8b80d7 (patch) | |
tree | da06ea76f91ead6ba13722dd73ebbd8e8fb9b30c /Runtime/GUI | |
parent | 72812a7b47f90f9460e54e8149ba9199a7841244 (diff) |
*misc
Diffstat (limited to 'Runtime/GUI')
-rw-r--r-- | Runtime/GUI/TextMesh.cpp | 2 | ||||
-rw-r--r-- | Runtime/GUI/TextMesh.h | 2 | ||||
-rw-r--r-- | Runtime/GUI/UIQuad.cpp | 63 | ||||
-rw-r--r-- | Runtime/GUI/UIQuad.h | 21 | ||||
-rw-r--r-- | Runtime/GUI/utf8.cpp (renamed from Runtime/GUI/utf8_decode.cpp) | 0 |
5 files changed, 86 insertions, 2 deletions
diff --git a/Runtime/GUI/TextMesh.cpp b/Runtime/GUI/TextMesh.cpp index de9a195..2f66170 100644 --- a/Runtime/GUI/TextMesh.cpp +++ b/Runtime/GUI/TextMesh.cpp @@ -50,6 +50,8 @@ InitializeStaticVariables([]() { s_SizePerText = sizeof(TextMeshVBOLayout) * 4; }); +// 一段文字里面的网格可能会来自不同的atlas,在生成TextMesh时做好合批 + TextMesh::TextMesh(const UnicodeString& str, Font* font,int pixelSize, ETextAnchor anchor, ETextAlignment alignment) { m_Font = font; diff --git a/Runtime/GUI/TextMesh.h b/Runtime/GUI/TextMesh.h index c091a78..c5f05a2 100644 --- a/Runtime/GUI/TextMesh.h +++ b/Runtime/GUI/TextMesh.h @@ -34,8 +34,6 @@ namespace TextHelper TextMeshHash GetTextMeshHash();
}
-// 一段文字里面的网格可能会来自不同的atlas,在生成TextMesh时做好合批 - class TextMesh { public: diff --git a/Runtime/GUI/UIQuad.cpp b/Runtime/GUI/UIQuad.cpp new file mode 100644 index 0000000..089d0e1 --- /dev/null +++ b/Runtime/GUI/UIQuad.cpp @@ -0,0 +1,63 @@ +#include "../Math/Vector2.h" +#include "../Graphics/GfxDevice.h" +#include "UIQuad.h" + +struct UIQuadLayout +{ + Internal::Vector2 position; + Internal::Vector2 uv; +}; + +static CustomVertexLayout layout; + +InitializeStaticVariables([]() { + VertexAttributeDescriptor POSITION = VertexAttributeDescriptor(0, 2, VertexAttrFormat_Float, sizeof(UIQuadLayout)); + VertexAttributeDescriptor UV = VertexAttributeDescriptor(sizeof(Internal::Vector2), 2, VertexAttrFormat_Float, sizeof(UIQuadLayout)); + + layout.attributes.push_back(POSITION); + layout.attributes.push_back(UV); +}); + +void UIQuad::Draw() +{ + const int nVerts = 4; + const int nIndices = 6; + + float pos[] = { + m_Left, m_Bottom, // left-bottom + m_Right, m_Bottom, // right-bottom + m_Right, m_Top, // right-top + m_Left, m_Top, // top-left + }; + + float uv[] = { + 0, 0, + 1, 0, + 1, 1, + 0, 1, + }; + + int indices[] = { + 0, 1, 3, // right-top + 1, 2, 3, // left-bottom + }; + + uint8* vb; + uint16* ib; + + g_SharedVBO.GetChunk(sizeof(UIQuadLayout), sizeof(uint16), 4, 6, Primitive_Triangle, (void**)&vb, (void**)&ib); + + UIQuadLayout* dst = (UIQuadLayout*)vb; + + for (int i = 0; i < nVerts; ++i) + { + dst[i].position.Set(pos[2 * i], pos[2 * i + 1]); + dst[i].uv.Set(uv[2 * i], uv[2 * i + 1]); + } + + for (int i = 0; i < nIndices; ++i) + ib[i] = indices[i]; + + g_SharedVBO.ReleaseChunk(4, 6); + g_SharedVBO.DrawChunk(layout); +}
\ No newline at end of file diff --git a/Runtime/GUI/UIQuad.h b/Runtime/GUI/UIQuad.h new file mode 100644 index 0000000..bcd95a0 --- /dev/null +++ b/Runtime/GUI/UIQuad.h @@ -0,0 +1,21 @@ +#pragma once +#include "../Rendering/DynamicMesh.h" +#include "../Utilities/StaticInitiator.h" + +class UIQuad : public DynamicMesh +{ +public : + UIQuad(float l, float r, float t, float b) + { + m_Left = l; + m_Right = r; + m_Top = t; + m_Bottom = b; + } + + void Draw() override; + +private: + float m_Left, m_Right, m_Top, m_Bottom; + +}; diff --git a/Runtime/GUI/utf8_decode.cpp b/Runtime/GUI/utf8.cpp index 8a3a086..8a3a086 100644 --- a/Runtime/GUI/utf8_decode.cpp +++ b/Runtime/GUI/utf8.cpp |