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authorchai <chaifix@163.com>2021-10-24 13:24:13 +0800
committerchai <chaifix@163.com>2021-10-24 13:24:13 +0800
commit3239ba18797b1aa098056aa0c2a70e250a27a06c (patch)
treecb42710213cd188dd5f7c7841693c9ebe1b1915a /Runtime/Graphics/FrameBuffer.cpp
parent7bf672fd0c6211909d94078b448032b1bd0916ef (diff)
* port shader
Diffstat (limited to 'Runtime/Graphics/FrameBuffer.cpp')
-rw-r--r--Runtime/Graphics/FrameBuffer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Runtime/Graphics/FrameBuffer.cpp b/Runtime/Graphics/FrameBuffer.cpp
index e675aab..af4d831 100644
--- a/Runtime/Graphics/FrameBuffer.cpp
+++ b/Runtime/Graphics/FrameBuffer.cpp
@@ -3,10 +3,10 @@
// 有些版本的OpenGL不支持绑定多个RT
bool FrameBuffer::BindRenderTexture(RenderTexture* rt, int location /* = 0 */)
{
-
+ return false;
}
bool FrameBuffer::Blit(FrameBuffer* target)
{
-
+ return false;
}