diff options
author | chai <chaifix@163.com> | 2021-10-18 19:56:41 +0800 |
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committer | chai <chaifix@163.com> | 2021-10-18 19:56:41 +0800 |
commit | 45328cbadd8a946c19a77301f218efbf650e2f28 (patch) | |
tree | 8ec4f3a9737b2cbb9744f8347a56783743be2a4c /Runtime/Lua/LuaBind/LuaBindUtility.h | |
parent | b5702ece4c2cf751c252e76fb885a7ec41ccabe8 (diff) |
*misc
Diffstat (limited to 'Runtime/Lua/LuaBind/LuaBindUtility.h')
-rw-r--r-- | Runtime/Lua/LuaBind/LuaBindUtility.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/Runtime/Lua/LuaBind/LuaBindUtility.h b/Runtime/Lua/LuaBind/LuaBindUtility.h new file mode 100644 index 0000000..ffc5099 --- /dev/null +++ b/Runtime/Lua/LuaBind/LuaBindUtility.h @@ -0,0 +1,69 @@ +#ifndef __LUA_BIND_UTILITY_H__ +#define __LUA_BIND_UTILITY_H__ + +// 导出native接口 + +// RegisterClass 注册类的方法和成员,比如枚举、常量等到class table GetFactoryName 获得工厂的类名, +// 同时用来避免注册时错误注册为了singleton,通过编译时报错避免 +#define LUA_BIND_DECL_FACTORY(type, ...) \ + friend class ::State; \ + friend class ::NativeClass<type,##__VA_ARGS__>; \ + static void RegisterClass(::State&); \ + static void RegisterPostprocess(::State&); \ + static const char* GetFactoryName() { return #type; };\ + static const char* GetClassName() { return #type; };\ + static bool IsClassSingleton() { return false; } + +// 作为基类的抽象工厂类可以使用此宏,注册一个入口,在派生类的注册函数中调用,注册基类的这些方法。 +#define LUA_BIND_DECL_ABSTRACT_FACTORY() \ + static void RegisterClass(::State&);\ + static void RegisterPostprocess(::State&) + +// RegisterClass 注册类的方法和成员,比如枚举、常量等到class table GetSingletonName 获得单例的类名 +#define LUA_BIND_DECL_SINGLETON(type, ...) \ + friend class ::State; \ + friend class ::NativeClass<type,##__VA_ARGS__>; \ + static void RegisterClass(::State&); \ + static void RegisterPostprocess(::State&); \ + static const char* GetSingletonName() { return #type; }; \ + static const char* GetClassName() { return #type; }; \ + static bool IsClassSingleton() { return true; } + +#define LUA_BIND_DECL_METHOD(mtd) static int mtd(lua_State* L) + +#define LUA_BIND_DECL_ENUM(e, under_line_index) + +// 标明方法实现的宏。上下文里有一个L。 +#define LUA_BIND_IMPL_METHOD(type, f) int type::f(lua_State* L) + +// 由应用程序实现的两个接口。上下文里有一个state。 +#define LUA_BIND_REGISTRY(type) void type::RegisterClass(::State& state) +#define LUA_BIND_POSTPROCESS(type) void type::RegisterPostprocess(::State& state) + +// 用来注册的宏。之前这里忘了用可变宏,导致没有luaclastable ref没有注册对。 +#define LUA_BIND_REGISTER_FACTORY(state, param) state.RegisterFactory<param>() +#define LUA_BIND_REGISTER_SINGLETON(state, param) state.RegisterSingleton<param>() +#define LUA_BIND_REGISTER_ABSTRACT_FACTORY(state, type) type::RegisterPostprocess(state) +#define LUA_BIND_REGISTER_METHODS(state, ...) \ + do{ \ + luaL_Reg __m[] = {__VA_ARGS__,{0, 0}}; \ + state.RegisterMethods(__m); \ + }while(0) +#define LUA_BIND_REGISTER_ENUM(state, name, ...) \ + do{ \ + ::Enum __e[] = {__VA_ARGS__,{0, 0}}; \ + state.RegisterEnum(name, __e); \ + }while(0) + +#define LUA_BIND_PREPARE(L, T) \ + LUA_BIND_STATE(L); \ + T* self = state.GetUserdata<T>(1); + +#define LUA_BIND_CHECK(L, params)\ + if(!state.CheckParams(1, params)) return 0 + +#define LUA_BIND_INHERIT(state, type) type::RegisterClass(state) + +#define luaxport private + +#endif
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