diff options
author | chai <chaifix@163.com> | 2021-10-28 10:53:40 +0800 |
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committer | chai <chaifix@163.com> | 2021-10-28 10:53:40 +0800 |
commit | f6327c0948d666a4b61358c7aefed36eb070198d (patch) | |
tree | d3a57a6f048a205d850d9364c990c8eb7c7e6d41 /Runtime/Scripting/GL/GL.bind.cpp | |
parent | 8cbcd2dc3f7ea5a1d8656cd3885b553121cb7450 (diff) |
*rename
Diffstat (limited to 'Runtime/Scripting/GL/GL.bind.cpp')
-rw-r--r-- | Runtime/Scripting/GL/GL.bind.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Runtime/Scripting/GL/GL.bind.cpp b/Runtime/Scripting/GL/GL.bind.cpp index f4c9f50..fe391c7 100644 --- a/Runtime/Scripting/GL/GL.bind.cpp +++ b/Runtime/Scripting/GL/GL.bind.cpp @@ -117,7 +117,7 @@ int End(lua_State* L) int Vertex(lua_State* L) { LUA_BIND_STATE(L); - if (LuaHelper::IsType(state, "GameLab.Engine.Math.Vector3", 1)) + if (LuaHelper::IsType(state, "GameLab.Engine.Math.Internal::Vector3", 1)) { float x = state.GetField(-1, "x", 0); float y = state.GetField(-1, "y", 0); @@ -133,7 +133,7 @@ int Vertex(lua_State* L) } else { - state.ErrorType(1, "Vector3 or vector3 table"); + state.ErrorType(1, "Internal::Vector3 or vector3 table"); } return 0; } |