diff options
author | chai <chaifix@163.com> | 2021-10-26 11:27:58 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-26 11:27:58 +0800 |
commit | 32345800737b668011a87328cd3dcce59ec2934c (patch) | |
tree | e1bbd47ae775f1268447f1c1011ab10492ee9197 /Runtime/Scripting/Path | |
parent | ef7aedf5f272c52247d8ee9522d7b2896d21af63 (diff) |
*misc
Diffstat (limited to 'Runtime/Scripting/Path')
-rw-r--r-- | Runtime/Scripting/Path/Path.bind.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Runtime/Scripting/Path/Path.bind.cpp b/Runtime/Scripting/Path/Path.bind.cpp new file mode 100644 index 0000000..920f586 --- /dev/null +++ b/Runtime/Scripting/Path/Path.bind.cpp @@ -0,0 +1,32 @@ +#include "Runtime/Lua/LuaBind/LuaBind.h"
+
+#ifdef GAMELAB_WIN
+#include <windows.h> +#endif
+
+using namespace LuaBind;
+
+static int GetRootDirectory(lua_State* L)
+{
+#ifdef GAMELAB_WIN
+ char path[MAX_PATH]; + GetCurrentDirectory(MAX_PATH, path); + lua_pushstring(L, path);
+ return 1;
+#else
+ return 0;
+#endif
+}
+
+int luaopen_GameLab_Path(lua_State* L)
+{
+ LUA_BIND_STATE(L);
+
+ state.PushGlobalNamespace();
+ state.PushNamespace("GameLab");
+ state.PushNamespace("Path");
+
+ state.RegisterMethod("GetRootDirectory", GetRootDirectory);
+
+ return 1;
+}
|