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authorchai <chaifix@163.com>2021-10-29 13:36:49 +0800
committerchai <chaifix@163.com>2021-10-29 13:36:49 +0800
commit91c32cb173201ac8803a1e4452e8342969b8e484 (patch)
tree5e78c485b5fcfcf839a2348667597d7e10476214 /Runtime/Scripting/Rendering/Rendering.bind.cpp
parent1f92d4c389cceba6f90261d9cb29885c8a3ca24c (diff)
*GLSL test
Diffstat (limited to 'Runtime/Scripting/Rendering/Rendering.bind.cpp')
-rw-r--r--Runtime/Scripting/Rendering/Rendering.bind.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/Runtime/Scripting/Rendering/Rendering.bind.cpp b/Runtime/Scripting/Rendering/Rendering.bind.cpp
index 9bb6242..197ff0a 100644
--- a/Runtime/Scripting/Rendering/Rendering.bind.cpp
+++ b/Runtime/Scripting/Rendering/Rendering.bind.cpp
@@ -1,8 +1,20 @@
#include "Runtime/Graphics/Shader.h"
#include "Runtime/Graphics/Texture.h"
#include "Runtime/Graphics/ImageData.h"
+#include "Runtime/Graphics/UIQuad.h"
+
+// Rendering.DrawUIQuad({})
+static int DrawUIQuad(lua_State* L)
+{
+ LUA_BIND_STATE(L);
+ Internal::Rect rect = state.GetValue<Internal::Rect>(1, Internal::Rect());
+ UIQuad quad = UIQuad(rect.x, rect.x + rect.width, rect.y, rect.y + rect.height);
+ quad.Draw();
+ return 0;
+}
static luaL_Reg funcs[] = {
+ {"DrawUIQuad", DrawUIQuad},
{0, 0}
};