diff options
author | chai <chaifix@163.com> | 2020-10-19 09:13:58 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-19 09:13:58 +0800 |
commit | f0807fc44dde14531759306317611bab87c8fccf (patch) | |
tree | 6e78fed61c16a70cda5fa732635f89f9faac9720 /Runtime/Scripting/luax_ref.h | |
parent | 639b34294ffc20721c66db46e59e07d9100ac4b8 (diff) |
+gamelab proj
Diffstat (limited to 'Runtime/Scripting/luax_ref.h')
-rw-r--r-- | Runtime/Scripting/luax_ref.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Runtime/Scripting/luax_ref.h b/Runtime/Scripting/luax_ref.h new file mode 100644 index 0000000..d0001f2 --- /dev/null +++ b/Runtime/Scripting/luax_ref.h @@ -0,0 +1,62 @@ +#ifndef __LUAX_REF_H__ +#define __LUAX_REF_H__ + +#include "luax_config.h" +#include "luax_state.h" + +namespace Luax +{ + + /// + /// 引用,存在LUA_REGISTRYINDEX下面的两个表里 + /// + class LuaxRef + { + public: + + enum RefMode + { + STRONG_REF, + WEAK_REF + }; + + LuaxRef(int mode = STRONG_REF); + virtual ~LuaxRef(); + + operator bool(); + + void SetRef(LuaxState& state, int idx); + bool PushRef(LuaxState& state); + + int GetRefID(); + + private: + + int mRefID; // luaL_ref + int mMode; // strong or weak + + }; + + /// + /// 强引用,在LUA_REGISTRYINDEX["_LUAX_STRONGREF_TABLE"]里,保证lua object不会被回收。 + /// + class LuaxStrongRef: public LuaxRef + { + public: + LuaxStrongRef(); + + }; + + /// + /// 弱引用,在LUA_REGISTRYINDEX["_LUAX_WEAKREF_TABLE"]里,不影响lua object的回收,只是作为一个方便取lua object的映射。 + /// + class LuaxWeakRef : public LuaxRef + { + public: + LuaxWeakRef(); + + }; + +} + +#endif
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