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authorchai <chaifix@163.com>2020-10-19 09:13:58 +0800
committerchai <chaifix@163.com>2020-10-19 09:13:58 +0800
commitf0807fc44dde14531759306317611bab87c8fccf (patch)
tree6e78fed61c16a70cda5fa732635f89f9faac9720 /Runtime/Scripting/luax_utility.h
parent639b34294ffc20721c66db46e59e07d9100ac4b8 (diff)
+gamelab proj
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diff --git a/Runtime/Scripting/luax_utility.h b/Runtime/Scripting/luax_utility.h
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+#ifndef __LUAX_UTILITY_H__
+#define __LUAX_UTILITY_H__
+
+// 导出native接口
+
+/// RegisterLuaxClass 注册类的方法和成员,比如枚举、常量等到class table LuaxGetFactoryName 获得工厂的类名,
+/// 同时用来避免注册时错误注册为了singleton,通过编译时报错避免
+#define LUAX_DECL_FACTORY(type, ...) \
+ friend class Luax::LuaxState; \
+ friend class Luax::LuaxNativeClass<type,##__VA_ARGS__>; \
+ static void RegisterLuaxClass(Luax::LuaxState&); \
+ static void RegisterLuaxPostprocess(Luax::LuaxState&); \
+ static const char* GetLuaxFactoryName() { return #type; };\
+ static const char* GetLuaxClassName() { return #type; };\
+ static bool IsLuaxClassSingleton() { return false; }
+
+/// 作为基类的抽象工厂类可以使用此宏,注册一个入口,在派生类的注册函数中调用,注册基类的这些方法。
+#define LUAX_DECL_ABSTRACT_FACTORY() \
+ static void RegisterLuaxClass(Luax::LuaxState&);\
+ static void RegisterLuaxPostprocess(Luax::LuaxState&)
+
+/// RegisterLuaxClass 注册类的方法和成员,比如枚举、常量等到class table LuaxGetSingletonName 获得单例的类名
+#define LUAX_DECL_SINGLETON(type, ...) \
+ friend class Luax::LuaxState; \
+ friend class Luax::LuaxNativeClass<type,##__VA_ARGS__>; \
+ static void RegisterLuaxClass(Luax::LuaxState&); \
+ static void RegisterLuaxPostprocess(Luax::LuaxState&); \
+ static const char* GetLuaxSingletonName() { return #type; }; \
+ static const char* GetLuaxClassName() { return #type; }; \
+ static bool IsLuaxClassSingleton() { return true; }
+
+#define LUAX_DECL_METHOD(mtd) static int mtd(lua_State* L)
+
+#define LUAX_DECL_ENUM(e, under_line_index)
+
+/// 标明方法实现的宏。上下文里有一个L。
+#define LUAX_IMPL_METHOD(type, f) int type::f(lua_State* L)
+
+/// 由应用程序实现的两个接口。上下文里有一个state。
+#define LUAX_REGISTRY(type) void type::RegisterLuaxClass(Luax::LuaxState& state)
+#define LUAX_POSTPROCESS(type) void type::RegisterLuaxPostprocess(Luax::LuaxState& state)
+
+/// 用来注册的宏。之前这里忘了用可变宏,导致没有luaclastable ref没有注册对。
+#define LUAX_REGISTER_FACTORY(state, param) state.RegisterFactory<param>()
+#define LUAX_REGISTER_SINGLETON(state, param) state.RegisterSingleton<param>()
+#define LUAX_REGISTER_ABSTRACT_FACTORY(state, type) type::RegisterLuaxPostprocess(state)
+#define LUAX_REGISTER_METHODS(state, ...) \
+ do{ \
+ luaL_Reg __m[] = {__VA_ARGS__,{0, 0}}; \
+ state.RegisterMethods(__m); \
+ }while(0)
+#define LUAX_REGISTER_ENUM(state, name, ...) \
+ do{ \
+ Luax::LuaxEnum __e[] = {__VA_ARGS__,{0, 0}}; \
+ state.RegisterEnum(name, __e); \
+ }while(0)
+
+#define LUAX_PREPARE(L, T) \
+ LUAX_STATE(L); \
+ T* self = state.GetUserdata<T>(1);
+
+#define LUAX_INHERIT(state, type) type::RegisterLuaxClass(state)
+
+#define luaxport private
+
+#endif \ No newline at end of file