diff options
author | chai <chaifix@163.com> | 2020-10-19 09:13:58 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-19 09:13:58 +0800 |
commit | f0807fc44dde14531759306317611bab87c8fccf (patch) | |
tree | 6e78fed61c16a70cda5fa732635f89f9faac9720 /Runtime/Shaders | |
parent | 639b34294ffc20721c66db46e59e07d9100ac4b8 (diff) |
+gamelab proj
Diffstat (limited to 'Runtime/Shaders')
-rw-r--r-- | Runtime/Shaders/ShaderChannel.h | 27 | ||||
-rw-r--r-- | Runtime/Shaders/ShaderDefine.cpp | 11 | ||||
-rw-r--r-- | Runtime/Shaders/ShaderDefine.h | 19 | ||||
-rw-r--r-- | Runtime/Shaders/ShaderUniform.h | 4 |
4 files changed, 61 insertions, 0 deletions
diff --git a/Runtime/Shaders/ShaderChannel.h b/Runtime/Shaders/ShaderChannel.h new file mode 100644 index 0000000..d0d2e0a --- /dev/null +++ b/Runtime/Shaders/ShaderChannel.h @@ -0,0 +1,27 @@ +#ifndef SHADER_CHANNEL_H +#define SHADER_CHANNEL_H + +enum ShaderChannel +{ + ShaderChannel_Position = 0, + ShaderChannel_Normal = 1, + ShaderChannel_Tangent = 2, + ShaderChannel_Color = 3, + ShaderChannel_TexCoord0 = 4, + ShaderChannel_TexCoord1 = 5, + + ShaderChannel_Count = 6, +}; + +// Vertex attributes locations +enum VertexAttrLocs +{ + VertexAttrLocs_Position = 0, + VertexAttrLocs_Normal = 1, + VertexAttrLocs_Tangent = 2, + VertexAttrLocs_Color = 3, + VertexAttrLocs_TexCoord0 = 4, + VertexAttrLocs_TexCoord1 = 5, +}; + +#endif
\ No newline at end of file diff --git a/Runtime/Shaders/ShaderDefine.cpp b/Runtime/Shaders/ShaderDefine.cpp new file mode 100644 index 0000000..bd6a7dc --- /dev/null +++ b/Runtime/Shaders/ShaderDefine.cpp @@ -0,0 +1,11 @@ +#include "ShaderDefine.h" + +BuiltinAttirbutes BuiltinAttributesNames[ShaderChannel_Count] = { + {ShaderChannel_Position, "Jin_Position"}, + {ShaderChannel_Normal, "Jin_Normal"}, + {ShaderChannel_Tangent, "Jin_Tangent"}, + {ShaderChannel_Color, "Jin_Color"}, + {ShaderChannel_TexCoord0, "Jin_TexCoord0"}, + {ShaderChannel_TexCoord1, "Jin_TexCoord1"} +}; + diff --git a/Runtime/Shaders/ShaderDefine.h b/Runtime/Shaders/ShaderDefine.h new file mode 100644 index 0000000..058bfc4 --- /dev/null +++ b/Runtime/Shaders/ShaderDefine.h @@ -0,0 +1,19 @@ +#ifndef SHADER_DEFINE_H +#define SHADER_DEFINE_H + +#include "ShaderChannel.h" + +struct BuiltinAttirbutes +{ + int channel; + const char* name; +}; + +extern BuiltinAttirbutes BuiltinAttributesNames[ShaderChannel_Count]; + +struct BuilinUniforms +{ + +}; + +#endif
\ No newline at end of file diff --git a/Runtime/Shaders/ShaderUniform.h b/Runtime/Shaders/ShaderUniform.h new file mode 100644 index 0000000..d736e40 --- /dev/null +++ b/Runtime/Shaders/ShaderUniform.h @@ -0,0 +1,4 @@ +#ifndef SHADER_UNIFORM_H +#define SHADER_UNIFORM_H + +#endif
\ No newline at end of file |