summaryrefslogtreecommitdiff
path: root/Runtime/Shaders
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-10-19 09:13:58 +0800
committerchai <chaifix@163.com>2020-10-19 09:13:58 +0800
commitf0807fc44dde14531759306317611bab87c8fccf (patch)
tree6e78fed61c16a70cda5fa732635f89f9faac9720 /Runtime/Shaders
parent639b34294ffc20721c66db46e59e07d9100ac4b8 (diff)
+gamelab proj
Diffstat (limited to 'Runtime/Shaders')
-rw-r--r--Runtime/Shaders/ShaderChannel.h27
-rw-r--r--Runtime/Shaders/ShaderDefine.cpp11
-rw-r--r--Runtime/Shaders/ShaderDefine.h19
-rw-r--r--Runtime/Shaders/ShaderUniform.h4
4 files changed, 61 insertions, 0 deletions
diff --git a/Runtime/Shaders/ShaderChannel.h b/Runtime/Shaders/ShaderChannel.h
new file mode 100644
index 0000000..d0d2e0a
--- /dev/null
+++ b/Runtime/Shaders/ShaderChannel.h
@@ -0,0 +1,27 @@
+#ifndef SHADER_CHANNEL_H
+#define SHADER_CHANNEL_H
+
+enum ShaderChannel
+{
+ ShaderChannel_Position = 0,
+ ShaderChannel_Normal = 1,
+ ShaderChannel_Tangent = 2,
+ ShaderChannel_Color = 3,
+ ShaderChannel_TexCoord0 = 4,
+ ShaderChannel_TexCoord1 = 5,
+
+ ShaderChannel_Count = 6,
+};
+
+// Vertex attributes locations
+enum VertexAttrLocs
+{
+ VertexAttrLocs_Position = 0,
+ VertexAttrLocs_Normal = 1,
+ VertexAttrLocs_Tangent = 2,
+ VertexAttrLocs_Color = 3,
+ VertexAttrLocs_TexCoord0 = 4,
+ VertexAttrLocs_TexCoord1 = 5,
+};
+
+#endif \ No newline at end of file
diff --git a/Runtime/Shaders/ShaderDefine.cpp b/Runtime/Shaders/ShaderDefine.cpp
new file mode 100644
index 0000000..bd6a7dc
--- /dev/null
+++ b/Runtime/Shaders/ShaderDefine.cpp
@@ -0,0 +1,11 @@
+#include "ShaderDefine.h"
+
+BuiltinAttirbutes BuiltinAttributesNames[ShaderChannel_Count] = {
+ {ShaderChannel_Position, "Jin_Position"},
+ {ShaderChannel_Normal, "Jin_Normal"},
+ {ShaderChannel_Tangent, "Jin_Tangent"},
+ {ShaderChannel_Color, "Jin_Color"},
+ {ShaderChannel_TexCoord0, "Jin_TexCoord0"},
+ {ShaderChannel_TexCoord1, "Jin_TexCoord1"}
+};
+
diff --git a/Runtime/Shaders/ShaderDefine.h b/Runtime/Shaders/ShaderDefine.h
new file mode 100644
index 0000000..058bfc4
--- /dev/null
+++ b/Runtime/Shaders/ShaderDefine.h
@@ -0,0 +1,19 @@
+#ifndef SHADER_DEFINE_H
+#define SHADER_DEFINE_H
+
+#include "ShaderChannel.h"
+
+struct BuiltinAttirbutes
+{
+ int channel;
+ const char* name;
+};
+
+extern BuiltinAttirbutes BuiltinAttributesNames[ShaderChannel_Count];
+
+struct BuilinUniforms
+{
+
+};
+
+#endif \ No newline at end of file
diff --git a/Runtime/Shaders/ShaderUniform.h b/Runtime/Shaders/ShaderUniform.h
new file mode 100644
index 0000000..d736e40
--- /dev/null
+++ b/Runtime/Shaders/ShaderUniform.h
@@ -0,0 +1,4 @@
+#ifndef SHADER_UNIFORM_H
+#define SHADER_UNIFORM_H
+
+#endif \ No newline at end of file