diff options
Diffstat (limited to 'Data/BuiltIn/Libraries/lua-addons/addons/Omen')
-rw-r--r-- | Data/BuiltIn/Libraries/lua-addons/addons/Omen/Omen.lua | 259 | ||||
-rw-r--r-- | Data/BuiltIn/Libraries/lua-addons/addons/Omen/ReadMe.md | 12 |
2 files changed, 271 insertions, 0 deletions
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/Omen/Omen.lua b/Data/BuiltIn/Libraries/lua-addons/addons/Omen/Omen.lua new file mode 100644 index 0000000..17afcb6 --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/Omen/Omen.lua @@ -0,0 +1,259 @@ +-- Copyright © 2017, Braden, Sechs +-- All rights reserved. +-- +-- Redistribution and use in source and binary forms, with or without +-- modification, are permitted provided that the following conditions are met: +-- +-- * Redistributions of source code must retain the above copyright +-- notice, this list of conditions and the following disclaimer. +-- * Redistributions in binary form must reproduce the above copyright +-- notice, this list of conditions and the following disclaimer in the +-- documentation and/or other materials provided with the distribution. +-- * Neither the name of Omen nor the +-- names of its contributors may be used to endorse or promote products +-- derived from this software without specific prior written permission. +-- +-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +-- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +-- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +-- DISCLAIMED. IN NO EVENT SHALL Braden OR Sechs BE LIABLE FOR ANY +-- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +-- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +-- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +-- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +-- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +-- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +_addon.name = 'Omen' +_addon.author = 'Braden, Sechs' +_addon.version = '1.5' +_addon.command = 'omen' + +config = require ('config') +texts = require('texts') +--require('omen_test') + +defaults = T{} +defaults.text_R = 255 --Color values are in RGB, ranging from 0 to 255 +defaults.text_G = 255 +defaults.text_B = 255 +defaults.good_R = 0 +defaults.good_G = 255 +defaults.good_B = 0 +defaults.bad_R = 255 +defaults.bad_G = 0 +defaults.bad_B = 0 +defaults.pos_x = 0 +defaults.pos_y = 0 +defaults.font_size = 11 +defaults.bg_alpha = 255 + +settings = config.load(defaults) + +good_col = "\\cs("..tostring(settings.good_R)..","..tostring(settings.good_G)..","..tostring(settings.good_B)..")" +bad_col = "\\cs("..tostring(settings.bad_R)..","..tostring(settings.bad_G)..","..tostring(settings.bad_B)..")" +omens = 0 +obj_time = 0 +floor_obj = "Waiting for objectives..." +floor_clear = "" +--image = texts.new("image", settings) +image = texts.new("image") + +texts.color(image,settings.text_R,settings.text_G,settings.text_B) +texts.size(image,settings.font_size) +texts.pos_x(image,settings.pos_x) +texts.pos_y(image,settings.pos_y) +texts.bg_alpha(image,settings.bg_alpha) + +function reset_objectives() + objectives = { + [1] = {id=1,mes=0,amt=0,req=0}, + [2] = {id=2,mes=0,amt=0,req=0}, + [3] = {id=3,mes=0,amt=0,req=0}, + [4] = {id=4,mes=0,amt=0,req=0}, + [5] = {id=5,mes=0,amt=0,req=0}, + [6] = {id=6,mes=0,amt=0,req=0}, + [7] = {id=7,mes=0,amt=0,req=0}, + [8] = {id=8,mes=0,amt=0,req=0}, + [9] = {id=9,mes=0,amt=0,req=0}, + [10] = {id=10,mes=0,amt=0,req=0} + } + obj_time = 0 + floor_clear = "" +end +reset_objectives() + +function refresh() + header = floor_clear..floor_obj.."\\cr Omens: "..omens + body = "\n Bonus Objectives "..os.date('%M:%S', obj_time) + for k,v in pairs (hide_timer) do + if string.find(header,v) then + body = "" + texts.text(image,header) + return + end + end + for v, objective in ipairs(objectives) do + if objective.mes ~= 0 then + local msg = objective.mes + local cur = objective.amt + local fin = objective.req + if cur == fin then + body = body.."\n "..good_col..v..": "..messages[msg].short.." ["..cur.."/"..fin.."]\\cr" + elseif obj_time < 1 and cur < fin then + body = body.."\n "..bad_col..v..": "..messages[msg].short.." ["..cur.."/"..fin.."]\\cr" + else + body = body.."\n "..v..": "..messages[msg].short.." ["..cur.."/"..fin.."]" + end + end + end + body = string.gsub(body,"%-1","%?%?%?") + texts.text(image,header..body) +end + +hide_timer = {"Kin","Gin","Kei","Kyou","Fu","Ou","Craver","Gorger","Thinker","Treasure","Waiting"} +refresh() + +windower.register_event('prerender', function() + if obj_time < 1 then return end + if obj_time ~= (end_time - os.time()) then + obj_time = end_time - os.time() + refresh() + end +end) + +windower.register_event('zone change', function(zone) + image:hide() + floor_obj = "Waiting for objectives..." + reset_objectives() + if zone == 292 then -- Reisenjima Henge + image:show() + end +end) + +image:hide() +if windower.ffxi.get_info().zone == 292 then -- 292 is the code for Reisenjima Henge + image:show() +end + +windower.register_event('incoming text', function(original, modified, mode) + local objective = objectives[tonumber(original:match("^%d+"))] + if mode == 161 then -- Omen messages are 161 color, except total time extension messages which are 121 and irrelevant + if string.match(original,"^%d") then + for k,v in pairs (messages) do + if string.find(original,v.init) then + if objective.mes ~= tonumber(v.id) then -- New Objective + objective.amt = 0 + end + objective.mes = tonumber(v.id) + objective.req = tonumber(string.sub(original:match(v.check),1,-2)) + elseif string.find(original,v.eval) then + objective.amt = tonumber(string.sub(original:match(v.check),1,-2)) + if objective.mes == 0 then -- if loading mid-floor + objective.mes = tonumber(v.id) + objective.req = -1 + end + end + refresh() + end + elseif string.find(original,"%d+ omen") then + omens = original:match("%d+") + refresh() + elseif string.find(original,"You have %d+ seconds remaining.") then + if obj_time == 0 then + obj_time = tonumber(original:match("%d+")) + end_time = os.time() + obj_time + refresh() + end + elseif string.find(original,"A spectral light flares up.") then + floor_clear = good_col + refresh() + windower.play_sound(windower.addon_path..'big_clear.wav') + elseif string.find(original,"A faint light twinkles into existence.") then + windower.play_sound(windower.addon_path..'small_clear.wav') + elseif string.find(original,"Vanquish") or string.find(original,"Open %d treasure portent") then + local str1 = string.gsub(original,string.char(0x7f).."1","") + local str1 = string.gsub(str1,"%p","") + local str1 = string.gsub(str1,"(%s%a)",string.upper) + floor_obj = string.gsub(str1,"The","the") + if floor_clear == good_col then + reset_objectives() + end + refresh() + elseif string.find(original,"The light shall come even if you fail to obey.") then + floor_obj = "Free Floor!" + if floor_clear == good_col then + reset_objectives() + end + refresh() + end + end +end) + +windower.register_event('addon command',function(command) + command = command and command:lower() or 'help' + if texts.visible(image) then + image:hide() + else + image:show() + end +end) + +messages = { +[1] = {id="1",long="Weapon Skill Damage",short="WS Damage",check="%d+%su", +init="%d: Reduce your foe's HP by %a*%s*%a*%s*%d+ using a single weapon skill.", +eval="%d: You have reduced your foe's HP by %a*%s*%a*%s*%d+ using a single weapon skill.", +fail="%d: You have failed to reduce your foe's HP by %a*%s*%a*%s*%d+ using a single weapon skill."}, +[2] = {id="2",long="Magic Burst Damage",short="MB Damage",check="%d+%su", +init="%d: Reduce your foe's HP by %a*%s*%a*%s*%d+ using a single magic burst.", +eval="%d: You have reduced your foe's HP by %a*%s*%a*%s*%d+ using a single magic burst.", +fail="%d: You have failed to reduce your foe's HP by %a*%s*%a*%s*%d+ using a single magic burst."}, +[3] = {id="3",long="Non-MB Nuke Damage",short="Non-MB Nuke",check="%d+%su", +init="%d: Reduce your foe's HP by %a*%s*%a*%s*%d+ using a single magic attack without performing a magic burst.", +eval="%d: You have reduced your foe's HP by %a*%s*%a*%s*%d+ using a single magic attack without performing a magic burst.", +fail="%d: You have failed to reduce your foe's HP by %a*%s*%a*%s*%d+ using a single magic attack without performing a magic burst."}, +[4] = {id="4",long="Auto-attack Damage",short="Melee Round",check="%d+%si", +init="%d: Reduce your foe's HP by %a*%s*%a*%s*%d+ in a single auto%-attack.", +eval="%d: You have reduced your foe's HP by %a*%s*%a*%s*%d+ in a single auto%-attack.", +fail="%d: You have failed to reduce your foe's HP by %a*%s*%a*%s*%d+ in a single auto%-attack."}, +[5] = {id="5",long="Kills",short="Kills",check="%d+%sf", +init="%d: Vanquish %d+ %a+.", +eval="%d: You have vanquished %d+ %a+.", +fail="%d: You have failed to vanquish %d+ %a+."}, +[6] = {id="6",long="Critical Hits",short="Critical Hits",check="%d+%sc", +init="%d: Deal %d+ critical %a+ to your foes.", +eval="%d: You have dealt %d+ critical %a+ to your foes.", +fail="%d: You have failed to deal %d+ critical %a+ to your foes."}, +[7] = {id="7",long="Abilities",short="Abilities",check="%d+%sa", +init="%d: Use %d+ %a+ on your foes.", +eval="%d: You have used %d+ %a+ on your foes.", +fail="%d: You have failed to use %d+ %a+ on your foes."}, +[8] = {id="8",long="Spells",short="Spells",check="%d+%ss", +init="%d: Cast %d+ %a+ on your foes.", +eval="%d: You have cast %d+ %a+ on your foes.", +fail="%d: You have failed to cast %d+ %a+ on your foes."}, +[9] = {id="9",long="Magic Bursts",short="Magic Bursts",check="%d+%sm", +init="%d: Perform %d+ magic %a+ on your foes.", +eval="%d: You have performed %d+ magic %a+ on your foes.", +fail="%d: You have failed to perform %d+ magic %a+ on your foes."}, +[10] = {id="10",long="Consecutive SCs",short="Skillchains",check="%d+%ss", +init="%d: Execute %d+ %a+ using weapon %a+ on your foes!", +eval="%d: You have executed %d+ %a+ using weapon %a+ on your foes!", +fail="%d: You have failed to execute %d+ %a+ using weapon %a+ on your foes!"}, +[11] = {id="11",long="All Weapon Skills",short="All WS",check="%d+%sw", +init="%d: Use %d+ weapon %a+ on your foes.", +eval="%d: You have used %d+ weapon %a+ on your foes.", +fail="%d: You have failed to use %d+ weapon %a+ on your foes."}, +[12] = {id="12",long="Physical Weapon Skills",short="Physical WS",check="%d+%sp", +init="%d: Use %d+ physical weapon %a+ on your foes.", +eval="%d: You have used %d+ physical weapon %a+ on your foes.", +fail="%d: You have failed to use %d+ physical weapon %a+ on your foes."}, +[13] = {id="13",long="Magical Weapon Skills",short="Magic WS",check="%d+%se", +init="%d: Use %d+ elemental weapon %a+ on your foes.", +eval="%d: You have used %d+ elemental weapon %a+ on your foes.", +fail="%d: You have failed to use %d+ elemental weapon %a+ on your foes."}, +[14] = {id="14",long="Heals for 500 HP",short="500 HP Cures",check="%d+%st", +init="%d: Restore at least 500 HP %d+ %a+.", +eval="%d: You have restored at least 500 HP %d+ %a+.", +fail="%d: You have failed to restore at least 500 HP %d+ %a+."} +} diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/Omen/ReadMe.md b/Data/BuiltIn/Libraries/lua-addons/addons/Omen/ReadMe.md new file mode 100644 index 0000000..8fca2d0 --- /dev/null +++ b/Data/BuiltIn/Libraries/lua-addons/addons/Omen/ReadMe.md @@ -0,0 +1,12 @@ +**Authors:** Braden, Sechs +**Version:** 1.5 +**Date:** 26/03/2017 + +**Description:** +Omen is an addon that creates a custom window that tracks the current floor's Primary and Secondary objectives. +The addon also tracks time left for secondary objs and their current in-progress status. +Text colour, font size, background alpha and window position can be configured inside the config.xml file that gets created the first time you run the addon, alternatively the window can be dragged and dropped wherever on the screen. + +**Config file:** +Add a `<yourcharname></yourcharname>` section into the config.xml and report the fields you wish to set to different values from the default ones. +Colours are expressed in R, G, B values and they range from 0 to 255 |