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-rw-r--r--Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml153
-rw-r--r--Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml155
-rw-r--r--Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml155
3 files changed, 463 insertions, 0 deletions
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml
new file mode 100644
index 0000000..7eddfdc
--- /dev/null
+++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-DNC.xml
@@ -0,0 +1,153 @@
+<?xml version="1.0" ?>
+<!-- Filters are customizable based on the action user. So if you filter other pets, you're going
+ to eliminate all messages initiated by everyone's pet but your own.
+ True means "filter this"
+ False means "don't filter this"
+
+ Generally, the outer tag is the actor and the inner tag is the action.
+ If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.-->
+<settings>
+ <global>
+ <me> <!-- You're doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </me>
+ <party> <!-- A party member is doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <items>false</items>
+ <uses>true</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </party>
+ <alliance> <!-- An alliance member is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>false</items>
+ <uses>true</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </alliance>
+ <others> <!-- Some guy nearby is doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>true</items>
+ <uses>true</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>true</all>
+ </others>
+ <my_pet> <!-- Your pet is doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </my_pet>
+ <other_pets> <!-- Someone else's pet is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>true</all>
+ </other_pets>
+
+
+ <monsters> <!-- Monster is doing something with one of the below targets -->
+ <me> <!-- He's targeting you! -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </me>
+ <party> <!-- He's targeting a party member -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </party>
+ <alliance> <!-- He's targeting an alliance member -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>false</all>
+ </alliance>
+ <others> <!-- He's targeting some guy nearby -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </others>
+ <my_pet> <!-- He's targeting your pet -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </my_pet>
+ <other_pets> <!-- He's targeting someone else's pet -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </other_pets>
+
+ <monsters> <!-- He's targeting himself or another monster -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </monsters>
+ </monsters>
+ </global>
+</settings>
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml
new file mode 100644
index 0000000..2dcbf00
--- /dev/null
+++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WAR.xml
@@ -0,0 +1,155 @@
+<?xml version="1.0" ?>
+<!-- Filters are customizable based on the action user. So if you filter other pets, you're going
+ to eliminate all messages initiated by everyone's pet but your own.
+ True means "filter this"
+ False means "don't filter this"
+
+ Generally, the outer tag is the actor and the inner tag is the action.
+ If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.-->
+<settings>
+ <global>
+ <me> <!-- You're doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <items>false</items>
+ <uses>false</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </me>
+ <party> <!-- A party member is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>false</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>false</items>
+ <uses>true</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </party>
+ <alliance> <!-- An alliance member is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>false</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>false</items>
+ <uses>true</uses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>false</all>
+ </alliance>
+ <others> <!-- Some guy nearby is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>true</items>
+ <uses>true</uses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>true</all>
+ </others>
+ <my_pet> <!-- Your pet is doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>true</all>
+ </my_pet>
+ <other_pets> <!-- Someone else's pet is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>true</all>
+ </other_pets>
+
+
+ <monsters> <!-- Monster is doing something with one of the below targets -->
+ <me> <!-- He's targeting you! -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </me>
+ <party> <!-- He's targeting a party member -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </party>
+ <alliance> <!-- He's targeting an alliance member -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </alliance>
+ <others> <!-- He's targeting some guy nearby -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </others>
+ <my_pet> <!-- He's targeting your pet -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>true</all>
+ </my_pet>
+ <other_pets> <!-- He's targeting someone else's pet -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </other_pets>
+
+ <monsters> <!-- He's targeting himself or another monster -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </monsters>
+ </monsters>
+ </global>
+</settings>
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml
new file mode 100644
index 0000000..257100b
--- /dev/null
+++ b/Data/BuiltIn/Libraries/lua-addons/addons/battlemod/data/filters/filters-WHM.xml
@@ -0,0 +1,155 @@
+<?xml version="1.0" ?>
+<!-- Filters are customizable based on the action user. So if you filter other pets, you're going
+ to eliminate all messages initiated by everyone's pet but your own.
+ True means "filter this"
+ False means "don't filter this"
+
+ Generally, the outer tag is the actor and the inner tag is the action.
+ If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.-->
+<settings>
+ <global>
+ <me> <!-- You're doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <items>false</items>
+ <uses>false</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </me>
+ <party> <!-- A party member is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>false</items>
+ <uses>true</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </party>
+ <alliance> <!-- An alliance member is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>false</items>
+ <uses>true</uses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </alliance>
+ <others> <!-- Some guy nearby is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <items>true</items>
+ <uses>true</uses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>true</all>
+ </others>
+ <my_pet> <!-- Your pet is doing something -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </my_pet>
+ <other_pets> <!-- Someone else's pet is doing something -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>true</all>
+ </other_pets>
+
+
+ <monsters> <!-- Monster is doing something with one of the below targets -->
+ <me> <!-- He's targeting you! -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </me>
+ <party> <!-- He's targeting a party member -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </party>
+ <alliance> <!-- He's targeting an alliance member -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </alliance>
+ <others> <!-- He's targeting some guy nearby -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>true</all>
+ </others>
+ <my_pet> <!-- He's targeting your pet -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>false</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </my_pet>
+ <other_pets> <!-- He's targeting someone else's pet -->
+ <melee>true</melee>
+ <ranged>true</ranged>
+ <damage>true</damage>
+ <healing>true</healing>
+ <misses>true</misses>
+ <readies>true</readies>
+ <casting>true</casting>
+ <all>true</all>
+ </other_pets>
+
+ <monsters> <!-- He's targeting himself or another monster -->
+ <melee>false</melee>
+ <ranged>false</ranged>
+ <damage>false</damage>
+ <healing>false</healing>
+ <misses>true</misses>
+ <readies>false</readies>
+ <casting>false</casting>
+ <all>false</all>
+ </monsters>
+ </monsters>
+ </global>
+</settings>