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-rw-r--r--Data/BuiltIn/Libraries/lua-addons/addons/enemybar/targetBar.lua87
1 files changed, 87 insertions, 0 deletions
diff --git a/Data/BuiltIn/Libraries/lua-addons/addons/enemybar/targetBar.lua b/Data/BuiltIn/Libraries/lua-addons/addons/enemybar/targetBar.lua
new file mode 100644
index 0000000..57db968
--- /dev/null
+++ b/Data/BuiltIn/Libraries/lua-addons/addons/enemybar/targetBar.lua
@@ -0,0 +1,87 @@
+--[[
+Copyright © 2015, Mike McKee
+All rights reserved.
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+ * Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+ * Neither the name of enemybar nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL Mike McKee BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+--]]
+
+render_target_bar = function (...)
+ if visible == true then
+ tbg_cap_l:show()
+ tbg_cap_r:show()
+ tbg_body:show()
+ tfg_body:show()
+ tfgg_body:show()
+ t_text:show()
+
+ target = windower.ffxi.get_mob_by_target('t')
+
+ if target ~= nil then
+ local player = windower.ffxi.get_player()
+ local i = target.hpp / 100
+ local new_width = math.floor(targetBarWidth * i)
+ local old_width = tfgg_body:width()
+
+ tfgg_body:width(0)
+
+ local now = os.clock()
+ if new_width ~= nil and new_width > 0 then
+ if new_width < old_width and player.in_combat then
+ local x = old_width + math.floor(((new_width - old_width) * 0.1))
+ tfgg_body:width(x)
+ elseif new_width >= old_width or not player.in_combat then
+ tfgg_body:width(new_width)
+ end
+ end
+
+ tfg_body:width(new_width)
+ tbg_body:width(targetBarWidth) -- I still have no idea why removing this breaks the bg.
+
+ t_text.name = target.name
+ t_text.hpp = target.hpp
+ t_text.debug = debug_string
+
+ --Check claim_id with player and party_id
+ if target.hpp == 0 then
+ t_text:color(155, 155, 155)
+ elseif check_claim(target.claim_id) then
+ t_text:color(255, 204, 204)
+ elseif target.in_party == true and target.id ~= player_id then
+ t_text:color(102, 255, 255)
+ elseif target.is_npc == false then
+ t_text:color(255, 255, 255)
+ elseif target.claim_id == 0 then
+ t_text:color(230, 230, 138)
+ elseif target.claim_id ~= 0 then
+ t_text:color(153, 102, 255)
+ end
+ end
+
+ else
+ tbg_cap_l:hide()
+ tbg_cap_r:hide()
+ tbg_body:hide()
+ tfg_body:hide()
+ tfgg_body:hide()
+ tfgg_body:size(0, 12)
+ t_text:hide()
+ end
+end \ No newline at end of file