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path: root/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua
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Diffstat (limited to 'Data/Libraries/GameLab/Editor/Window/SplitWindow.lua')
-rw-r--r--Data/Libraries/GameLab/Editor/Window/SplitWindow.lua11
1 files changed, 6 insertions, 5 deletions
diff --git a/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua b/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua
index acdaa9d..f842ec5 100644
--- a/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua
+++ b/Data/Libraries/GameLab/Editor/Window/SplitWindow.lua
@@ -15,11 +15,12 @@ Splitter.Ctor = function(self, value)
self.value = value -- [0-1] 位置
end
-local ESplitMode = GameLab.GlobalEnum( "GameLab.Editor.Window.ESplitMode",
-{
- "Horizontal", -- 水平划分
- "Vertical", -- 垂直划分
-})
+GameLab.Editor.Window.ESplitMode = GameLab.Enum {
+ Horizontal = 1, -- 水平划分
+ Vertical = 2, -- 垂直划分
+}
+
+local ESplitMode = GameLab.Editor.Window.ESplitMode
-- 布局状态
local SplitState = {