diff options
Diffstat (limited to 'Data/Libraries')
-rw-r--r-- | Data/Libraries/GameLab/Editor/EditorWindow.lua (renamed from Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua) | 44 | ||||
-rw-r--r-- | Data/Libraries/GameLab/Editor/GUI/init.lua | 2 | ||||
-rw-r--r-- | Data/Libraries/GameLab/Editor/init.lua | 1 |
3 files changed, 23 insertions, 24 deletions
diff --git a/Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua b/Data/Libraries/GameLab/Editor/EditorWindow.lua index 4f0525f..af79771 100644 --- a/Data/Libraries/GameLab/Editor/GUI/EditorWindow.lua +++ b/Data/Libraries/GameLab/Editor/EditorWindow.lua @@ -1,23 +1,23 @@ -local EditorWindow = GameLab.Class("GameLab.Editor.GUI.EditorWindow")
-
-EditorWindow.Ctor = function(self, title)
- self.title = title -- 编辑器名称
- self.guiWindow = nil -- 绑定的GUIWindow
-end
-
-EditorWindow.OnGUI = function(self)
-end
-
-EditorWindow.OnUpdate = function(self)
-end
-
-EditorWindow.OnStart = function(self)
-end
-
-EditorWindow.OnStop = function(self)
-end
-
-EditorWindow.OnFocus = function(self)
-end
-
+local EditorWindow = GameLab.Class("GameLab.Editor.EditorWindow") + +EditorWindow.Ctor = function(self, title) + self.title = title -- 编辑器名称 + self.guiWindow = nil -- 绑定的GUIWindow +end + +EditorWindow.OnGUI = function(self) +end + +EditorWindow.OnUpdate = function(self) +end + +EditorWindow.OnStart = function(self) +end + +EditorWindow.OnStop = function(self) +end + +EditorWindow.OnFocus = function(self) +end + return EditorWindow
\ No newline at end of file diff --git a/Data/Libraries/GameLab/Editor/GUI/init.lua b/Data/Libraries/GameLab/Editor/GUI/init.lua index def4237..a1ccb7c 100644 --- a/Data/Libraries/GameLab/Editor/GUI/init.lua +++ b/Data/Libraries/GameLab/Editor/GUI/init.lua @@ -3,8 +3,6 @@ local m = GameLab.Editor.GUI local import = GameLab.import(...)
-m.EditorWindow = import("EditorWindow")
-
import("Functions")
return m
\ No newline at end of file diff --git a/Data/Libraries/GameLab/Editor/init.lua b/Data/Libraries/GameLab/Editor/init.lua index 97b4b2e..c151aab 100644 --- a/Data/Libraries/GameLab/Editor/init.lua +++ b/Data/Libraries/GameLab/Editor/init.lua @@ -4,5 +4,6 @@ GameLab.Editor = m local import = GameLab.import(...)
m.AssetManager = import("AssetManager")
+m.EditorWindow = import("EditorWindow")
return m
\ No newline at end of file |