diff options
Diffstat (limited to 'Data/Resources')
-rw-r--r-- | Data/Resources/Shaders/Editor-Text.glsl | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/Data/Resources/Shaders/Editor-Text.glsl b/Data/Resources/Shaders/Editor-Text.glsl index d1003c3..3c1ad4f 100644 --- a/Data/Resources/Shaders/Editor-Text.glsl +++ b/Data/Resources/Shaders/Editor-Text.glsl @@ -5,7 +5,7 @@ Cull Off Blend SrcAlpha OneMinusSrcAlpha DepthTest Off CMD_END - + uniform mat4 gamelab_mat_mvp; uniform sampler2D gamelab_main_tex; uniform vec2 gamelab_ui_position; @@ -36,11 +36,8 @@ out vec4 FragColor; void main() { - //vec2 uv = vec2(uv.x, 1 - uv.y); vec4 sampled = vec4(0.8,0.8,0.8,texture(gamelab_main_tex, uv).r); sampled *= color; - // if(sampled.a == 0) - // sampled = vec4(1,0,0,1); FragColor = sampled; } FSH_END |