diff options
Diffstat (limited to 'Data/Scripts/EditorApplication.lua')
-rw-r--r-- | Data/Scripts/EditorApplication.lua | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/Data/Scripts/EditorApplication.lua b/Data/Scripts/EditorApplication.lua index d9f8b1f..8b54e41 100644 --- a/Data/Scripts/EditorApplication.lua +++ b/Data/Scripts/EditorApplication.lua @@ -63,6 +63,12 @@ GameLab.IO.ReadFilesAsync(files, function() Debug.Log("finished") end) +local imgData = Rendering.LoadImage("./Resources/Images/brickwall.jpg") +Debug.Log(tostring(imgData:GetWidth())) +Debug.Log(tostring(imgData:GetHeight())) + +local tex = Rendering.Texture.New(imgData, false) + while true do app:OnStep() |