diff options
Diffstat (limited to 'Projects/VisualStudio/Editor/Editor.vcxproj')
-rw-r--r-- | Projects/VisualStudio/Editor/Editor.vcxproj | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Projects/VisualStudio/Editor/Editor.vcxproj b/Projects/VisualStudio/Editor/Editor.vcxproj index 7304a6a..4182808 100644 --- a/Projects/VisualStudio/Editor/Editor.vcxproj +++ b/Projects/VisualStudio/Editor/Editor.vcxproj @@ -171,8 +171,19 @@ <ClCompile Include="..\..\..\Editor\Win\Win.cpp" />
<ClCompile Include="..\..\..\Runtime\Debug\Log.cpp" />
<ClCompile Include="..\..\..\Runtime\FileSystem\Path.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\Device.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\FrameBuffer.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\GlyphAtlas.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\GpuDataBuffer.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\ImageData.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\OpenGL.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\Point.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\PolyLine.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\Quad.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\RenderTexture.cpp" />
<ClCompile Include="..\..\..\Runtime\Graphics\Shader.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\Texture.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Graphics\VertexBuffer.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.cpp" />
<ClCompile Include="..\..\..\Runtime\Lua\LuaBind\LuaBindEnum.cpp" />
@@ -186,10 +197,13 @@ <ClCompile Include="..\..\..\Runtime\Lua\LuaHelper.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Profiling\FrameStats.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Debug\Debug.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\FileSystem\FileSystem.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\GL\GL.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Scripting\Path.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Rendering.bind.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Scripting\Rendering\Shader.bind.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Base64.cpp" />
<ClCompile Include="..\..\..\Runtime\Utilities\Utf8.cpp" />
</ItemGroup>
@@ -209,8 +223,21 @@ <ClInclude Include="..\..\..\Editor\Win\Win.h" />
<ClInclude Include="..\..\..\Runtime\Debug\Log.h" />
<ClInclude Include="..\..\..\Runtime\FileSystem\Path.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\Color.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\Device.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\DeviceDefine.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\FrameBuffer.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\GlyphAtlas.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\GpuDataBuffer.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\ImageData.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\OpenGL.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\Point.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\PolyLine.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\Quad.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\RenderTexture.h" />
<ClInclude Include="..\..\..\Runtime\Graphics\Shader.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\Texture.h" />
+ <ClInclude Include="..\..\..\Runtime\Graphics\VertexBuffer.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBind.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindCFunctions.h" />
<ClInclude Include="..\..\..\Runtime\Lua\LuaBind\LuaBindClass.hpp" />
@@ -236,6 +263,8 @@ <ClInclude Include="..\..\..\Runtime\Math\Rect.h" />
<ClInclude Include="..\..\..\Runtime\Math\Vector2.h" />
<ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
+ <ClInclude Include="..\..\..\Runtime\Profiling\FrameStats.h" />
+ <ClInclude Include="..\..\..\Runtime\Profiling\Profiler.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Assert.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Base64.h" />
<ClInclude Include="..\..\..\Runtime\Utilities\Exception.h" />
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