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-rw-r--r--Projects/VisualStudio/Runtime/Runtime.vcxproj53
1 files changed, 27 insertions, 26 deletions
diff --git a/Projects/VisualStudio/Runtime/Runtime.vcxproj b/Projects/VisualStudio/Runtime/Runtime.vcxproj
index 5ce1d52..2d56bfd 100644
--- a/Projects/VisualStudio/Runtime/Runtime.vcxproj
+++ b/Projects/VisualStudio/Runtime/Runtime.vcxproj
@@ -38,6 +38,20 @@
<ClInclude Include="..\..\..\Runtime\ImGUI\GUIButton.h" />
<ClInclude Include="..\..\..\Runtime\ImGUI\GUILabel.h" />
<ClInclude Include="..\..\..\Runtime\Input\Input.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBind.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindClass.hpp" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindConfig.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindEnum.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindGlobalState.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindInternal.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRef.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindState.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindUtility.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindVM.h" />
+ <ClInclude Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.h" />
<ClInclude Include="..\..\..\Runtime\Math\AABB.h" />
<ClInclude Include="..\..\..\Runtime\Math\Vector2.h" />
<ClInclude Include="..\..\..\Runtime\Math\Vector3.h" />
@@ -50,20 +64,7 @@
<ClInclude Include="..\..\..\Runtime\Physics\Rigidbody.h" />
<ClInclude Include="..\..\..\Runtime\Profiler\FrameStats.h" />
<ClInclude Include="..\..\..\Runtime\Profiler\Profiler.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBind.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindClass.hpp" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindConfig.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindEnum.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindGlobalState.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindInternal.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRef.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindRefTable.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindState.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindUtility.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindVM.h" />
- <ClInclude Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.h" />
+ <ClInclude Include="..\..\..\Runtime\Runner.h" />
<ClInclude Include="..\..\..\Runtime\Shaders\ShaderChannel.h" />
<ClInclude Include="..\..\..\Runtime\Shaders\ShaderDefine.h" />
<ClInclude Include="..\..\..\Runtime\Shaders\ShaderUniform.h" />
@@ -101,21 +102,21 @@
<ClCompile Include="..\..\..\Runtime\ImGUI\GUIButton.cpp" />
<ClCompile Include="..\..\..\Runtime\ImGUI\GUILabel.cpp" />
<ClCompile Include="..\..\..\Runtime\Input\Input.cpp" />
- <ClCompile Include="..\..\..\Runtime\main.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindCFunctions.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindClass.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindEnum.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindMemberRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRef.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindRefTable.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindState.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindVM.cpp" />
+ <ClCompile Include="..\..\..\Runtime\LuaBind\LuaBindWatchDog.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector2.cpp" />
<ClCompile Include="..\..\..\Runtime\Math\Vector3.cpp" />
<ClCompile Include="..\..\..\Runtime\Mesh\Font.cpp" />
<ClCompile Include="..\..\..\Runtime\Mesh\Mesh.cpp" />
<ClCompile Include="..\..\..\Runtime\Physics\Scripting\wrap_Joint.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindCFunctions.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindClass.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindEnum.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindMemberRef.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRef.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindRefTable.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindState.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindVM.cpp" />
- <ClCompile Include="..\..\..\Runtime\Scripting\LuaBindWatchDog.cpp" />
+ <ClCompile Include="..\..\..\Runtime\Runner.cpp" />
<ClCompile Include="..\..\..\Runtime\Shaders\ShaderDefine.cpp" />
<ClCompile Include="..\..\..\Runtime\Threads\Mutex.cpp" />
<ClCompile Include="..\..\..\Runtime\Threads\Semaphore.cpp" />
@@ -134,8 +135,8 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
- <None Include="..\..\..\Runtime\Scripting\LuaBindClass.inc" />
- <None Include="..\..\..\Runtime\Scripting\LuaBindState.inc" />
+ <None Include="..\..\..\Runtime\LuaBind\LuaBindClass.inc" />
+ <None Include="..\..\..\Runtime\LuaBind\LuaBindState.inc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>