diff options
Diffstat (limited to 'Resources/Scripts/EditorApplication.lua')
-rw-r--r-- | Resources/Scripts/EditorApplication.lua | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Resources/Scripts/EditorApplication.lua b/Resources/Scripts/EditorApplication.lua index 10ccbc8..d9f8b1f 100644 --- a/Resources/Scripts/EditorApplication.lua +++ b/Resources/Scripts/EditorApplication.lua @@ -48,15 +48,15 @@ GL.ClearColor({1,1,1,1}) GL.Clear(GL.EBufferType.ColorBuffer) local files = { -"README.txt", -"README.txt", -"README.txt", -"README.txt", -"README.txt", -"README.txt", -"README.txt", -"README.txt", -"README.txt", + "README.txt", + "README.txt", + "README.txt", + "README.txt", + "README.txt", + "README.txt", + "README.txt", + "README.txt", + "README.txt", } GameLab.IO.ReadFilesAsync(files, function() |