diff options
Diffstat (limited to 'Resources/Scripts')
-rw-r--r-- | Resources/Scripts/Editor/AssetBrowser.lua | 28 | ||||
-rw-r--r-- | Resources/Scripts/Editor/Properties.lua | 4 | ||||
-rw-r--r-- | Resources/Scripts/EditorApplication.lua | 71 | ||||
-rw-r--r-- | Resources/Scripts/EditorGUI/EditorImages.lua | 2 | ||||
-rw-r--r-- | Resources/Scripts/EditorGUI/EditorWindowManager.lua | 5 | ||||
-rw-r--r-- | Resources/Scripts/Utils/Utils.lua | 4 |
6 files changed, 0 insertions, 114 deletions
diff --git a/Resources/Scripts/Editor/AssetBrowser.lua b/Resources/Scripts/Editor/AssetBrowser.lua deleted file mode 100644 index e6e4a4a..0000000 --- a/Resources/Scripts/Editor/AssetBrowser.lua +++ /dev/null @@ -1,28 +0,0 @@ -local Debug = GameLab.Debug
-local AssetBrowser = GameLab.Editor.GUI.EditorWindow.Extend("GameLab.Editor.AssetBrowser")
-local GL = GameLab.Engine.GL
-local Matrix44 = GameLab.Engine.Math.Matrix44
-local inspect = require("inspect")
-
-AssetBrowser.Ctor = function(self)
- self.base.Ctor(self, "AssetBrowser")
-end
-
-AssetBrowser.OnGUI = function(self)
- Debug.Log("AssetBrowser.OnGUI()")
- GL.ClearColor({0,0,0,1})
- GL.Clear(GL.EBufferType.ColorBuffer)
- GL.Color({1,1,0,1})
- GL.LoadPixelMatrix(-250, 250, -300, 300)
- GL.Begin(GL.EPrimitiveType.Triangles)
- GL.Vertex({0,0,-1})
- GL.Vertex({0,300,-1})
- GL.Vertex({250,0,-1})
- GL.End()
-end
-
-AssetBrowser.OnFocus = function(self)
-
-end
-
-return AssetBrowser
\ No newline at end of file diff --git a/Resources/Scripts/Editor/Properties.lua b/Resources/Scripts/Editor/Properties.lua deleted file mode 100644 index 864f17e..0000000 --- a/Resources/Scripts/Editor/Properties.lua +++ /dev/null @@ -1,4 +0,0 @@ --- 属性检查器properties - - - diff --git a/Resources/Scripts/EditorApplication.lua b/Resources/Scripts/EditorApplication.lua deleted file mode 100644 index d9f8b1f..0000000 --- a/Resources/Scripts/EditorApplication.lua +++ /dev/null @@ -1,71 +0,0 @@ -local json = require "LiteJson.json" -local inspect = require "inspect" -local AssetBrowser = require "./Scripts/Editor/AssetBrowser" -local EditorWindowManager = require "./Scripts/EditorGUI/EditorWindowManager" - -local Rendering = GameLab.Engine.Rendering -local Debug = GameLab.Debug -local GUI = GameLab.Editor.GUI -local GL = GameLab.Engine.GL - -local app = GameLab.Editor.EditorApplication.New() - -if app == nil then - Debug.LogError("app is nil") -end - -local mainWindow = GUI.ContainerWindow.New({400, 400, 800, 500}, GUI.EShowMode.MainWindow, {100, 100}, {700, 700}) -mainWindow:SetTitle("GameLab") -mainWindow:SetIcon("./Data/Icon/GameLab.ico") - -app:SetMainWindow(mainWindow) - -local guiWindow = GUI.GUIWindow.New() -guiWindow:SetContainerWindow(mainWindow) -guiWindow:SetPosition({0,0, 500, 400}) - -collectgarbage() - -Debug.Log(GameLab.Path.GetRootDirectory()) - -Debug.Log(inspect{foo=1,2,3,4}) - -local wnd = AssetBrowser.New() -Debug.Log(inspect(mainWindow._type)) -guiWindow:SetInstance(wnd) - -local v = GameLab.Engine.Math.Vector4.New(1,2,3,4) -Debug.Log(inspect(v)) - -Debug.Log(EditorWindowManager.name) - -local c = Rendering.Color.New(1,1,1,1) -Debug.Log(inspect(c)) - -Debug.Log(inspect(GL.EBufferType)) - -GL.ClearColor({1,1,1,1}) -GL.Clear(GL.EBufferType.ColorBuffer) - -local files = { - "README.txt", - "README.txt", - "README.txt", - "README.txt", - "README.txt", - "README.txt", - "README.txt", - "README.txt", - "README.txt", -} - -GameLab.IO.ReadFilesAsync(files, function() - Debug.Log("finished") -end) - -while true do - - app:OnStep() - app:PullMessage() - -end
\ No newline at end of file diff --git a/Resources/Scripts/EditorGUI/EditorImages.lua b/Resources/Scripts/EditorGUI/EditorImages.lua deleted file mode 100644 index e98d064..0000000 --- a/Resources/Scripts/EditorGUI/EditorImages.lua +++ /dev/null @@ -1,2 +0,0 @@ --- 编辑器图片资源 - diff --git a/Resources/Scripts/EditorGUI/EditorWindowManager.lua b/Resources/Scripts/EditorGUI/EditorWindowManager.lua deleted file mode 100644 index 707038b..0000000 --- a/Resources/Scripts/EditorGUI/EditorWindowManager.lua +++ /dev/null @@ -1,5 +0,0 @@ -local EditorWindowManager = {}
-
-EditorWindowManager.name = "asd"
-
-return EditorWindowManager
\ No newline at end of file diff --git a/Resources/Scripts/Utils/Utils.lua b/Resources/Scripts/Utils/Utils.lua deleted file mode 100644 index 678217b..0000000 --- a/Resources/Scripts/Utils/Utils.lua +++ /dev/null @@ -1,4 +0,0 @@ -local Utils = GameLab.Editor.Utils or {}
-GameLab.Editor.Utils = Utils
-
-
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