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Diffstat (limited to 'Runtime/Graphics/GfxDevice.cpp')
-rw-r--r--Runtime/Graphics/GfxDevice.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/Runtime/Graphics/GfxDevice.cpp b/Runtime/Graphics/GfxDevice.cpp
index 2c740ed..e172756 100644
--- a/Runtime/Graphics/GfxDevice.cpp
+++ b/Runtime/Graphics/GfxDevice.cpp
@@ -1,5 +1,6 @@
#include <vector>
#include "GfxDevice.h"
+#include "Runtime/Math/Math.h"
static bool deviceInited = false;
@@ -94,7 +95,7 @@ void GfxDevice::UnuseShader()
glUseProgram(0);
}
-void GfxDevice::SetUniformVec2(const char* name, Internal::Vector2 vec2)
+void GfxDevice::SetUniformVec2(const char* name, Vector2 vec2)
{
if (!m_Shader)
return;
@@ -102,7 +103,7 @@ void GfxDevice::SetUniformVec2(const char* name, Internal::Vector2 vec2)
glUniform2f(loc, vec2.x, vec2.y);
}
-void GfxDevice::SetUniformVec3(const char* name, Internal::Vector3 vec3)
+void GfxDevice::SetUniformVec3(const char* name, Vector3 vec3)
{
if (!m_Shader)
return;
@@ -110,7 +111,7 @@ void GfxDevice::SetUniformVec3(const char* name, Internal::Vector3 vec3)
glUniform3f(loc, vec3.x, vec3.y, vec3.z);
}
-void GfxDevice::SetUniformVec4(const char* name, Internal::Vector4 vec4)
+void GfxDevice::SetUniformVec4(const char* name, Vector4 vec4)
{
if (!m_Shader)
return;
@@ -118,7 +119,7 @@ void GfxDevice::SetUniformVec4(const char* name, Internal::Vector4 vec4)
glUniform4f(loc, vec4.x, vec4.y, vec4.z, vec4.w);
}
-void GfxDevice::SetUniformMat4(const char* name, Internal::Matrix44 mat4)
+void GfxDevice::SetUniformMat4(const char* name, Matrix44 mat4)
{
if (!m_Shader)
return;