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-rw-r--r--Runtime/Graphics/Shader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Runtime/Graphics/Shader.h b/Runtime/Graphics/Shader.h
index 8a8c1f5..3410e20 100644
--- a/Runtime/Graphics/Shader.h
+++ b/Runtime/Graphics/Shader.h
@@ -11,6 +11,7 @@
class Shader : public LuaBind::NativeClass<Shader>
{
public:
+ Shader()/*throw(ShaderCompileExecption)*/;
Shader(LuaBind::VM*vm)/*throw(ShaderCompileExecption)*/;
Shader(LuaBind::VM*vm, std::string& glslShader)/*throw(ShaderCompileExecption)*/;
Shader(LuaBind::VM*vm, const char* vert, const char* frag)/*throw(ShaderCompileExecption)*/;