diff options
Diffstat (limited to 'Runtime/Graphics/ShaderCompiler.h')
-rw-r--r-- | Runtime/Graphics/ShaderCompiler.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Runtime/Graphics/ShaderCompiler.h b/Runtime/Graphics/ShaderCompiler.h index 891efb7..2d48bb0 100644 --- a/Runtime/Graphics/ShaderCompiler.h +++ b/Runtime/Graphics/ShaderCompiler.h @@ -6,36 +6,36 @@ #include "Runtime/Threading/Job.h"
#include "Runtime/Graphics/RenderCommands.h"
-// ±àÒëGLSL(GameLab Shading Language)
+// ±àÒëGLS(GameLab Shader)
// in: .glsl path
// out: vsh & fsh
-class CompileGLSLJob : public Job
+class CompileGLSJob : public Job
{
};
// in: glsl shader
// out: vsh & fsh
-class CompileGLSLShaderJob : public Job
+class CompileGLSShaderJob : public Job
{
};
-class GLSLCompileException : public std::exception
+class GLSCompileException : public std::exception
{
public:
- GLSLCompileException(const char* what)
+ GLSCompileException(const char* what)
: std::exception(what)
{
}
};
-class GLSLCompiler
+class GLSCompiler
{
public:
- static void Compile(std::string& src, std::string& vsh, std::string& fsh, RenderCommandGroup& cmd)/*throw GLSLCompileException*/;
+ static void Compile(std::string& src, std::string& vsh, std::string& fsh, RenderCommandGroup& cmd)/*throw GLSCompileException*/;
private:
static std::string GetContent(std::string& src, const char* from, const char* to);
|