diff options
Diffstat (limited to 'Runtime/Math/Vector2.h')
-rw-r--r-- | Runtime/Math/Vector2.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Runtime/Math/Vector2.h b/Runtime/Math/Vector2.h index 01fa015..62f4659 100644 --- a/Runtime/Math/Vector2.h +++ b/Runtime/Math/Vector2.h @@ -55,16 +55,16 @@ public: //inline Vector2f operator / (const Vector2f& inV, float s) { Vector2f temp(inV); temp /= s; return temp; } //inline Vector2f Inverse(const Vector2f& inVec) { return Vector2f(1.0F / inVec.x, 1.0F / inVec.y); } // -//// Normalizes a vector, asserts if the vector can be normalized +/// Normalizes a vector, asserts if the vector can be normalized //inline Vector2f Normalize(const Vector2f& inV) { return inV / Magnitude(inV); } -//// Normalizes a vector, returns default vector if it can't be normalized +/// Normalizes a vector, returns default vector if it can't be normalized //inline Vector2f NormalizeSafe(const Vector2f& inV, const Vector2f& defaultV = Vector2f::zero); // //inline Vector2f Lerp(const Vector2f& from, const Vector2f& to, float t) { return to * t + from * (1.0f - t); } // -//// Returns a vector with the smaller of every component from v0 and v1 +/// Returns a vector with the smaller of every component from v0 and v1 //inline Vector2f min(const Vector2f& lhs, const Vector2f& rhs) { return Vector2f(std::min(lhs.x, rhs.x), std::min(lhs.y, rhs.y)); } -//// Returns a vector with the larger of every component from v0 and v1 +/// Returns a vector with the larger of every component from v0 and v1 //inline Vector2f max(const Vector2f& lhs, const Vector2f& rhs) { return Vector2f(std::max(lhs.x, rhs.x), std::max(lhs.y, rhs.y)); } // //bool CompareApproximately(const Vector2f& inV0, const Vector2f& inV1, float inMaxDist = Vector2f::epsilon); @@ -79,7 +79,7 @@ public: // return CompareApproximately(SqrMagnitude(vec), 1.0F, epsilon); //} // -///// Returns the abs of every component of the vector +//// Returns the abs of every component of the vector //inline Vector2f Abs(const Vector2f& v) { return Vector2f(Abs(v.x), Abs(v.y)); } // //inline bool IsFinite(const Vector2f& f) |