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Diffstat (limited to 'Runtime/Scripting/LuaBindRefTable.h')
-rw-r--r-- | Runtime/Scripting/LuaBindRefTable.h | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/Runtime/Scripting/LuaBindRefTable.h b/Runtime/Scripting/LuaBindRefTable.h deleted file mode 100644 index 1cc2af3..0000000 --- a/Runtime/Scripting/LuaBindRefTable.h +++ /dev/null @@ -1,67 +0,0 @@ -#ifndef __LUA_BIND_REFTABLE_H__ -#define __LUA_BIND_REFTABLE_H__ - -#include "LuaBindConfig.h" - -namespace LuaBind -{ - - class State; - - /// - /// ref table 管理,对strong ref table和weak ref table两个table的代理。 - /// - class RefTable - { - public: - - enum - { - WEAK_KEY = 1, - WEAK_VALUE = 1 << 1 - }; - - RefTable(); - ~RefTable(); - - inline operator bool() { return mState; }; - - void Init(State& state, cc8* name, cc8* mode = nullptr); - - bool IsKeyWeak(); - bool IsValueWeak(); - - /// - /// 对stack[idx]的实体在此ref table中增加一个引用,并返回refID - /// - int Ref(State& state, int idx); - void Unref(State& state, int refID); - - /// - /// 将此 ref table 放在栈顶 - /// - void PushRefTable(State& state); - - /// - /// 将 reftable[refID] 放在栈顶 - /// - void PushRef(State& state, int refID); - - /// - /// 清空 ref table,表还留在LUA_REGISTRYINDEX[mName] - /// - void Clear(State& state); - - private: - - friend class State; - - lua_State* mState; // 用来做一些确认工作 - cc8* mName; // ref table的名称 - int mMode; // ref table的类型 - - }; - -} - -#endif
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