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-rw-r--r--Runtime/Scripting/LuaBindState.cpp192
1 files changed, 96 insertions, 96 deletions
diff --git a/Runtime/Scripting/LuaBindState.cpp b/Runtime/Scripting/LuaBindState.cpp
index 845cf29..2b699f5 100644
--- a/Runtime/Scripting/LuaBindState.cpp
+++ b/Runtime/Scripting/LuaBindState.cpp
@@ -7,38 +7,38 @@
namespace LuaBind
{
- LuaBindState::LuaBindState(lua_State* state)
+ State::State(lua_State* state)
: mState(state)
{
assert(state);
}
- LuaBindState::LuaBindState(const LuaBindState& state)
+ State::State(const State& state)
: mState(state.mState)
{
assert(state.mState);
}
- LuaBindState::~LuaBindState()
+ State::~State()
{
}
- void LuaBindState::OpenLibs()
+ void State::OpenLibs()
{
luaL_openlibs(mState);
}
- global_State* LuaBindState::GetGlobalState()
+ global_State* State::GetGlobalState()
{
return G(mState);
}
- LuaBindVM* LuaBindState::GetVM()
+ VM* State::GetVM()
{
- return LuaBindVM::TryGetVM(G(mState));
+ return VM::TryGetVM(G(mState));
}
- void LuaBindState::PushGlobalNamespace()
+ void State::PushGlobalNamespace()
{
int top = GetTop();
@@ -61,7 +61,7 @@ namespace LuaBind
// -1 pseudo global namespace
}
- void LuaBindState::PushNamespace(cc8* name)
+ void State::PushNamespace(cc8* name)
{
assert(IsNamespace(-1));
@@ -81,23 +81,23 @@ namespace LuaBind
// -1 namespace
}
- void LuaBindState::PopNamespace()
+ void State::PopNamespace()
{
assert(lua_istable(mState, -1));
lua_pop(mState, 1);
}
- bool LuaBindState::IsNamespace(int idx)
+ bool State::IsNamespace(int idx)
{
return lua_istable(mState, idx);
}
- void LuaBindState::DoString(const std::string& code)
+ void State::DoString(const std::string& code)
{
luaL_dostring(mState, code.c_str());
}
- int LuaBindState::AbsIndex(int idx)
+ int State::AbsIndex(int idx)
{
/*
#define abs_index(mState, i) ((i) > 0 || (i) <= LUA_REGISTRYINDEX ? (i) : \
@@ -111,116 +111,116 @@ namespace LuaBind
return idx;
}
- void LuaBindState::Call(int nArgs, int nResults)
+ void State::Call(int nArgs, int nResults)
{
lua_pcall(mState, nArgs, nResults, 0);
}
- void LuaBindState::PushNil()
+ void State::PushNil()
{
lua_pushnil(mState);
}
- void LuaBindState::Push(bool value)
+ void State::Push(bool value)
{
lua_pushboolean(mState, value ? 1 : 0);
}
- void LuaBindState::Push(cc8* value)
+ void State::Push(cc8* value)
{
lua_pushstring(mState, value);
}
- void LuaBindState::Push(double value)
+ void State::Push(double value)
{
lua_pushnumber(mState, value);
}
- void LuaBindState::Push(float value)
+ void State::Push(float value)
{
lua_pushnumber(mState, value);
}
- void LuaBindState::Push(int value)
+ void State::Push(int value)
{
lua_pushnumber(mState, value);
}
- void LuaBindState::Push(u16 value)
+ void State::Push(u16 value)
{
lua_pushnumber(mState, value);
}
- void LuaBindState::Push(u32 value)
+ void State::Push(u32 value)
{
lua_pushnumber(mState, value);
}
- void LuaBindState::Push(u64 value)
+ void State::Push(u64 value)
{
lua_pushnumber(mState, (double)value);
}
- void LuaBindState::Push(s64 value)
+ void State::Push(s64 value)
{
lua_pushinteger(mState, value);
}
- void LuaBindState::Push(uintptr value)
+ void State::Push(uintptr value)
{
lua_pushlightuserdata(mState, (void*)value);
}
- void LuaBindState::Push(lua_CFunction value)
+ void State::Push(lua_CFunction value)
{
lua_pushcfunction(mState, value);
}
- void LuaBindState::Push(void* data, size_t size)
+ void State::Push(void* data, size_t size)
{
lua_pushlstring(mState, (cc8*)data, size);
}
- void LuaBindState::Push(const void* value)
+ void State::Push(const void* value)
{
lua_pushlightuserdata(mState, (void*)value);
}
- void LuaBindState::Push(std::string value)
+ void State::Push(std::string value)
{
Push(value.c_str());
}
- void LuaBindState::PushValues(int idx, int n)
+ void State::PushValues(int idx, int n)
{
idx = AbsIndex(idx);
for (int i = idx; i < idx + n; ++i)
lua_pushvalue(mState, i);
}
- void LuaBindState::Pop(int n /* = 1 */)
+ void State::Pop(int n /* = 1 */)
{
lua_pop(mState, n);
}
- bool LuaBindState::IsNil(int idx)
+ bool State::IsNil(int idx)
{
return lua_isnil(mState, idx);
}
- bool LuaBindState::IsNilOrNone(int idx)
+ bool State::IsNilOrNone(int idx)
{
int t = lua_type(mState, idx);
return ((t == LUA_TNONE) || (t == LUA_TNIL));
}
- bool LuaBindState::IsTableOrUserdata(int idx)
+ bool State::IsTableOrUserdata(int idx)
{
int check = lua_type(mState, idx);
return ((check == LUA_TTABLE) || (check == LUA_TUSERDATA));
}
- bool LuaBindState::IsTrueOrNotNil(int idx)
+ bool State::IsTrueOrNotNil(int idx)
{
if (lua_isboolean(mState, idx)) {
return lua_toboolean(mState, idx) ? true : false;
@@ -228,32 +228,32 @@ namespace LuaBind
return !lua_isnil(mState, idx);
}
- bool LuaBindState::IsType(int idx, int type)
+ bool State::IsType(int idx, int type)
{
return (lua_type(mState, idx) == type);
}
- bool LuaBindState::IsType(int idx, cc8* name, int type)
+ bool State::IsType(int idx, cc8* name, int type)
{
return this->HasField(idx, name, type);
}
- bool LuaBindState::IsValid()
+ bool State::IsValid()
{
return (mState != 0);
}
- void LuaBindState::Settop(int idx)
+ void State::Settop(int idx)
{
lua_settop(mState, idx);
}
- int LuaBindState::GetTop()
+ int State::GetTop()
{
return lua_gettop(mState);
}
- bool LuaBindState::HasField(int idx, cc8* name) {
+ bool State::HasField(int idx, cc8* name) {
lua_getfield(mState, idx, name);
bool hasField = (lua_isnil(mState, -1) == false);
@@ -262,7 +262,7 @@ namespace LuaBind
return hasField;
}
- bool LuaBindState::HasField(int idx, int key) {
+ bool State::HasField(int idx, int key) {
this->GetField(idx, key);
bool hasField = (lua_isnil(mState, -1) == false);
@@ -271,7 +271,7 @@ namespace LuaBind
return hasField;
}
- bool LuaBindState::HasField(int idx, cc8* name, int type) {
+ bool State::HasField(int idx, cc8* name, int type) {
lua_getfield(mState, idx, name);
bool hasField = (lua_type(mState, -1) == type);
@@ -280,7 +280,7 @@ namespace LuaBind
return hasField;
}
- bool LuaBindState::HasField(int idx, int key, int type) {
+ bool State::HasField(int idx, int key, int type) {
this->GetField(idx, key);
bool hasField = (lua_type(mState, -1) == type);
@@ -289,7 +289,7 @@ namespace LuaBind
return hasField;
}
- bool LuaBindState::HasKeys(int idx) {
+ bool State::HasKeys(int idx) {
idx = this->AbsIndex(idx);
@@ -301,12 +301,12 @@ namespace LuaBind
return false;
}
- void LuaBindState::GetField(int idx, cc8* name)
+ void State::GetField(int idx, cc8* name)
{
lua_getfield(mState, idx, name);
}
- void LuaBindState::GetField(int idx, int key)
+ void State::GetField(int idx, int key)
{
idx = this->AbsIndex(idx);
@@ -314,7 +314,7 @@ namespace LuaBind
lua_gettable(mState, idx);
}
- std::string LuaBindState::GetField(int idx, cc8* key, cc8* default_value)
+ std::string State::GetField(int idx, cc8* key, cc8* default_value)
{
std::string str;
if (this->GetFieldWithType(idx, key, LUA_TSTRING)) {
@@ -327,7 +327,7 @@ namespace LuaBind
return str;
}
- std::string LuaBindState::GetField(int idx, int key, cc8* default_value)
+ std::string State::GetField(int idx, int key, cc8* default_value)
{
std::string str;
if (this->GetFieldWithType(idx, key, LUA_TSTRING)) {
@@ -340,7 +340,7 @@ namespace LuaBind
return str;
}
- std::string LuaBindState::GetField(int idx, cc8* key, const std::string& value)
+ std::string State::GetField(int idx, cc8* key, const std::string& value)
{
std::string str;
if (this->GetFieldWithType(idx, key, LUA_TSTRING)) {
@@ -353,7 +353,7 @@ namespace LuaBind
return str;
}
- std::string LuaBindState::GetField(int idx, int key, const std::string& value)
+ std::string State::GetField(int idx, int key, const std::string& value)
{
std::string str;
if (this->GetFieldWithType(idx, key, LUA_TSTRING)) {
@@ -366,7 +366,7 @@ namespace LuaBind
return str;
}
- bool LuaBindState::GetFieldWithType(int idx, cc8* name, int type)
+ bool State::GetFieldWithType(int idx, cc8* name, int type)
{
lua_getfield(mState, idx, name);
if (lua_type(mState, -1) != type) {
@@ -376,7 +376,7 @@ namespace LuaBind
return true;
}
- bool LuaBindState::GetFieldWithType(int idx, int key, int type)
+ bool State::GetFieldWithType(int idx, int key, int type)
{
this->GetField(idx, key);
if (lua_type(mState, -1) != type) {
@@ -386,7 +386,7 @@ namespace LuaBind
return true;
}
- void LuaBindState::SetField(int idx, cc8* key)
+ void State::SetField(int idx, cc8* key)
{
if (IsTableOrUserdata(idx))
{
@@ -395,7 +395,7 @@ namespace LuaBind
}
}
- cc8* LuaBindState::GetLuaTypeName(int type)
+ cc8* State::GetLuaTypeName(int type)
{
switch (type) {
case LUA_TNONE: return "none";
@@ -413,7 +413,7 @@ namespace LuaBind
}
- bool LuaBindState::GetSubfieldWithType(int idx, cc8* format, int type, ...)
+ bool State::GetSubfieldWithType(int idx, cc8* format, int type, ...)
{
va_list args;
va_start(args, type);
@@ -449,7 +449,7 @@ namespace LuaBind
return true;
}
- bool LuaBindState::CheckParams(int idx, cc8* format)
+ bool State::CheckParams(int idx, cc8* format)
{
idx = AbsIndex(idx);
@@ -520,7 +520,7 @@ namespace LuaBind
}
template <>
- bool LuaBindState::GetValue < bool >(int idx, const bool value) {
+ bool State::GetValue < bool >(int idx, const bool value) {
if (this->IsType(idx, LUA_TBOOLEAN)) {
return (lua_toboolean(this->mState, idx) != 0);
@@ -530,7 +530,7 @@ namespace LuaBind
template <>
- cc8* LuaBindState::GetValue < cc8* >(int idx, const cc8* value) {
+ cc8* State::GetValue < cc8* >(int idx, const cc8* value) {
if (this->IsType(idx, LUA_TSTRING)) {
return lua_tostring(this->mState, idx);
@@ -539,7 +539,7 @@ namespace LuaBind
}
template <>
- std::string LuaBindState::GetValue<std::string>(int idx, const std::string value)
+ std::string State::GetValue<std::string>(int idx, const std::string value)
{
std::string str;
if (lua_type(this->mState, idx) == LUA_TSTRING) {
@@ -552,7 +552,7 @@ namespace LuaBind
}
template <>
- double LuaBindState::GetValue < double >(int idx, const double value)
+ double State::GetValue < double >(int idx, const double value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return lua_tonumber(this->mState, idx);
@@ -561,7 +561,7 @@ namespace LuaBind
}
template <>
- float LuaBindState::GetValue < float >(int idx, const float value)
+ float State::GetValue < float >(int idx, const float value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (float)lua_tonumber(this->mState, idx);
@@ -570,7 +570,7 @@ namespace LuaBind
}
template <>
- s8 LuaBindState::GetValue < s8 >(int idx, const s8 value)
+ s8 State::GetValue < s8 >(int idx, const s8 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (s8)lua_tonumber(this->mState, idx);
@@ -580,7 +580,7 @@ namespace LuaBind
template <>
- s16 LuaBindState::GetValue < s16 >(int idx, const s16 value)
+ s16 State::GetValue < s16 >(int idx, const s16 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (s16)lua_tonumber(this->mState, idx);
@@ -590,7 +590,7 @@ namespace LuaBind
template <>
- s32 LuaBindState::GetValue < s32 >(int idx, const s32 value)
+ s32 State::GetValue < s32 >(int idx, const s32 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (s32)lua_tonumber(this->mState, idx);
@@ -599,7 +599,7 @@ namespace LuaBind
}
template <>
- s64 LuaBindState::GetValue < s64 >(int idx, const s64 value)
+ s64 State::GetValue < s64 >(int idx, const s64 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (s64)lua_tonumber(this->mState, idx);
@@ -608,7 +608,7 @@ namespace LuaBind
}
template <>
- u8 LuaBindState::GetValue < u8 >(int idx, const u8 value)
+ u8 State::GetValue < u8 >(int idx, const u8 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (u8)lua_tonumber(this->mState, idx);
@@ -617,7 +617,7 @@ namespace LuaBind
}
template <>
- u16 LuaBindState::GetValue < u16 >(int idx, const u16 value)
+ u16 State::GetValue < u16 >(int idx, const u16 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (u16)lua_tonumber(this->mState, idx);
@@ -626,7 +626,7 @@ namespace LuaBind
}
template <>
- u32 LuaBindState::GetValue < u32 >(int idx, const u32 value)
+ u32 State::GetValue < u32 >(int idx, const u32 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (u32)lua_tonumber(this->mState, idx);
@@ -635,7 +635,7 @@ namespace LuaBind
}
template <>
- u64 LuaBindState::GetValue < u64 >(int idx, const u64 value)
+ u64 State::GetValue < u64 >(int idx, const u64 value)
{
if (this->IsType(idx, LUA_TNUMBER)) {
return (u64)lua_tonumber(this->mState, idx);
@@ -644,7 +644,7 @@ namespace LuaBind
}
template <>
- const void* LuaBindState::GetValue < const void* >(int idx, const void* value)
+ const void* State::GetValue < const void* >(int idx, const void* value)
{
if (this->IsType(idx, LUA_TLIGHTUSERDATA)) {
return (void*)lua_touserdata(this->mState, idx);
@@ -652,14 +652,14 @@ namespace LuaBind
return value;
}
- void LuaBindState::PushPtrUserdata(void* ptr)
+ void State::PushPtrUserdata(void* ptr)
{
void** handle = (void**)lua_newuserdata(this->mState, sizeof(void*));
assert(handle);
(*handle) = ptr;
}
- void LuaBindState::RegisterEnum(cc8* name, LuaBindEnum* en)
+ void State::RegisterEnum(cc8* name, Enum* en)
{
assert(name);
assert(en);
@@ -699,21 +699,21 @@ namespace LuaBind
}
- void LuaBindState::RegisterMethods(const luaL_Reg *l)
+ void State::RegisterMethods(const luaL_Reg *l)
{
assert(lua_istable(mState, -1));
// luaL_register第二个参数为空,则向-1位置注册luaL_Reg中这些函数
luaL_register(mState, 0, l);
}
- void LuaBindState::RegisterMethod(cc8* fname, lua_CFunction func)
+ void State::RegisterMethod(cc8* fname, lua_CFunction func)
{
assert(lua_istable(mState, -1));
lua_pushcfunction(mState, func);
lua_setfield(mState, -1, fname);
}
- void LuaBindState::RegisterPreloader(cc8* libname, lua_CFunction preloader)
+ void State::RegisterPreloader(cc8* libname, lua_CFunction preloader)
{
lua_getglobal(mState, "package");
lua_getfield(mState, -1, "preload");
@@ -722,36 +722,36 @@ namespace LuaBind
lua_pop(mState, 2);
}
- void LuaBindState::RegisterLib(cc8* libname, const luaL_Reg* l)
+ void State::RegisterLib(cc8* libname, const luaL_Reg* l)
{
luaL_register(mState, libname, l);
}
#if LUA_BIND_ENABLE_PLAIN_CLASS
- void LuaBindState::RegisterPlainClassRegistry(cc8* name)
+ void State::RegisterPlainClassRegistry(cc8* name)
{
assert(lua_istable(mState, -1));
- lua_pushcfunction(mState, LuaBindPlainClass::registry);
+ lua_pushcfunction(mState, PlainClass::registry);
lua_setfield(mState, -2, name);
}
#endif
#if LUA_BIND_ENABLE_PLAIN_ENUM
- void LuaBindState::RegisterPlainEnumRegistry(cc8* name)
+ void State::RegisterPlainEnumRegistry(cc8* name)
{
assert(lua_istable(mState, -1));
- lua_pushcfunction(mState, LuaBindPlainEnum::registry);
+ lua_pushcfunction(mState, PlainEnum::registry);
lua_setfield(mState, -2, name);
}
#endif
- int LuaBindState::ErrorType(int idx, cc8* hint)
+ int State::ErrorType(int idx, cc8* hint)
{
return luaL_typerror(mState, idx, hint);
}
template <>
- bool LuaBindState::CheckValue < bool >(int idx)
+ bool State::CheckValue < bool >(int idx)
{
bool b = false;
if (lua_type(mState, idx) == LUA_TBOOLEAN)
@@ -766,73 +766,73 @@ namespace LuaBind
}
template <>
- cc8* LuaBindState::CheckValue < cc8* >(int idx)
+ cc8* State::CheckValue < cc8* >(int idx)
{
return luaL_checkstring(mState, idx);
}
template <>
- double LuaBindState::CheckValue < double >(int idx)
+ double State::CheckValue < double >(int idx)
{
return luaL_checknumber(mState, idx);
}
template <>
- float LuaBindState::CheckValue < float >(int idx)
+ float State::CheckValue < float >(int idx)
{
return luaL_checknumber(mState, idx);
}
template <>
- s8 LuaBindState::CheckValue < s8 >(int idx)
+ s8 State::CheckValue < s8 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- s16 LuaBindState::CheckValue < s16 >(int idx)
+ s16 State::CheckValue < s16 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- s32 LuaBindState::CheckValue < s32 >(int idx)
+ s32 State::CheckValue < s32 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- s64 LuaBindState::CheckValue < s64 >(int idx)
+ s64 State::CheckValue < s64 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u8 LuaBindState::CheckValue < u8 >(int idx)
+ u8 State::CheckValue < u8 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u16 LuaBindState::CheckValue < u16 >(int idx)
+ u16 State::CheckValue < u16 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u32 LuaBindState::CheckValue < u32 >(int idx)
+ u32 State::CheckValue < u32 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- u64 LuaBindState::CheckValue < u64 >(int idx)
+ u64 State::CheckValue < u64 >(int idx)
{
return luaL_checkinteger(mState, idx);
}
template <>
- std::string LuaBindState::CheckValue < std::string >(int idx)
+ std::string State::CheckValue < std::string >(int idx)
{
return luaL_checkstring(mState, idx);
}
@@ -841,7 +841,7 @@ namespace LuaBind
/// check light userdata
///
template <>
- const void* LuaBindState::CheckValue < const void* >(int idx)
+ const void* State::CheckValue < const void* >(int idx)
{
if (IsType(idx, LUA_TLIGHTUSERDATA))
{