diff options
Diffstat (limited to 'Runtime/Scripting')
-rw-r--r-- | Runtime/Scripting/GL/GL.bind.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Runtime/Scripting/GL/GL.bind.cpp b/Runtime/Scripting/GL/GL.bind.cpp index fe391c7..903e706 100644 --- a/Runtime/Scripting/GL/GL.bind.cpp +++ b/Runtime/Scripting/GL/GL.bind.cpp @@ -117,7 +117,7 @@ int End(lua_State* L) int Vertex(lua_State* L) { LUA_BIND_STATE(L); - if (LuaHelper::IsType(state, "GameLab.Engine.Math.Internal::Vector3", 1)) + if (LuaHelper::IsType(state, "GameLab.Engine.Math.Vector3", 1)) { float x = state.GetField(-1, "x", 0); float y = state.GetField(-1, "y", 0); |