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-rw-r--r--Runtime/FileSystem/ImageJobs.cpp54
-rw-r--r--Runtime/FileSystem/ImageJobs.h46
-rw-r--r--Runtime/Graphics/ImageData.h12
-rw-r--r--Runtime/Scripting/Resource/Resource.bind.cpp41
-rw-r--r--Runtime/Threading/WorkThread.cpp1
5 files changed, 142 insertions, 12 deletions
diff --git a/Runtime/FileSystem/ImageJobs.cpp b/Runtime/FileSystem/ImageJobs.cpp
new file mode 100644
index 0000000..84e4ff3
--- /dev/null
+++ b/Runtime/FileSystem/ImageJobs.cpp
@@ -0,0 +1,54 @@
+#include "ImageJobs.h"
+#include "ThirdParty/stb/stb_image.h"
+#include "Runtime/Graphics/ImageData.h"
+
+//--------------------------------------------------------------------------
+
+ReadImageFileJob::ReadImageFileJob(LuaBind::VM* vm, int indexOfCallback, const char* path)
+ : isFinished(false)
+ , callback(vm)
+{
+ this->path = path;
+ LuaBind::State state = vm->GetCurThread();
+ callback.SetRef(state, indexOfCallback);
+}
+
+ReadImageFileJob::~ReadImageFileJob()
+{
+ callback.UnRef();
+ delete bridge.pixels; //for safe
+}
+
+void ReadImageFileJob::Process()
+{
+ stbi_set_flip_vertically_on_load(true);
+ bridge.pixels = stbi_load(path.c_str(), &bridge.width, &bridge.height, &bridge.channels, 0);
+ isFinished = true;
+}
+
+bool ReadImageFileJob::IsFinished()
+{
+ return isFinished;
+}
+
+// callback(imageData)
+void ReadImageFileJob::Dispacth(void* param)
+{
+ LUA_BIND_STATE((lua_State*)param);
+
+ ImageData* imgData = new ImageData(state.GetVM());
+ imgData->pixels = bridge.pixels;
+ bridge.pixels = NULL;
+ imgData->width = bridge.width;
+ imgData->height = bridge.height;
+ imgData->format = ImageData::EPixelFormat::RGB;
+ imgData->type = ImageData::EPixelElementType::UNSIGNED_BYTE;
+
+ callback.PushRef(state);
+ imgData->PushUserdata(state);
+ state.Call(1, 0);
+}
+
+//--------------------------------------------------------------------------
+
+
diff --git a/Runtime/FileSystem/ImageJobs.h b/Runtime/FileSystem/ImageJobs.h
new file mode 100644
index 0000000..77e48e0
--- /dev/null
+++ b/Runtime/FileSystem/ImageJobs.h
@@ -0,0 +1,46 @@
+#pragma once
+#include <vector>
+#include "Runtime/Threading/Job.h"
+#include "Runtime/Lua/LuaHelper.h"
+#include "Runtime/Threading/JobSystem.h"
+
+struct ImageDataBridge
+{
+ void* pixels;
+ int width;
+ int height;
+ int channels;
+};
+
+// in: string
+// out: ImageData
+class ReadImageFileJob : public Job
+{
+public:
+ ReadImageFileJob(LuaBind::VM* vm, int indexOfCallback, const char* path);
+ ~ReadImageFileJob();
+
+ void Dispacth(void* param) override;
+ void Process() override;
+ bool IsFinished() override;
+
+private:
+ std::string path;
+ bool isFinished;
+ ImageDataBridge bridge;
+ LuaBind::StrongRef callback; // 完成后的回调函数
+};
+
+// in: string[]
+// out: ImageData[]
+class ReadImageFilesJob : public Job
+{
+
+};
+
+// in: DataBuffer[]
+// out: ImageData[]
+class DecodeImageFilesJob : public Job
+{
+
+}; \ No newline at end of file
diff --git a/Runtime/Graphics/ImageData.h b/Runtime/Graphics/ImageData.h
index 4663e0e..4525ee3 100644
--- a/Runtime/Graphics/ImageData.h
+++ b/Runtime/Graphics/ImageData.h
@@ -69,16 +69,4 @@ namespace ImageDataUtil
ImageDataRequest* LoadAsync(std::vector<const char*> paths);
}
-// 在工作线程最多只能走到读取->解码完,提交到GPU还得主线程做
-
-class ReadImageFilesJob : public Job
-{
-
-};
-
-class DecodeImageFilesJob : public Job
-{
-
-};
-
#endif \ No newline at end of file
diff --git a/Runtime/Scripting/Resource/Resource.bind.cpp b/Runtime/Scripting/Resource/Resource.bind.cpp
new file mode 100644
index 0000000..b4ba025
--- /dev/null
+++ b/Runtime/Scripting/Resource/Resource.bind.cpp
@@ -0,0 +1,41 @@
+#include "Runtime/Lua/LuaHelper.h"
+#include "Runtime/Debug/Log.h"
+#include "Runtime/FileSystem/ImageJobs.h"
+
+using namespace LuaBind;
+
+// Resource.LoadImageDataAsync(path, callback)
+int ReadImageDataAsync(lua_State* L)
+{
+ LUA_BIND_STATE(L);
+ LUA_BIND_CHECK(L, "TF");
+
+ cc8* path = state.GetValue(1, "");
+
+ ReadImageFileJob* job = new ReadImageFileJob(state.GetVM(), 2, path);
+
+ JobSystem::Instance()->AddJobAtEnd(job);
+
+ return 0;
+}
+
+static luaL_Reg funcs[] = {
+ {"ReadImageDataAsync", ReadImageDataAsync},
+ {0, 0}
+};
+
+int luaopen_GameLab_Engine_Resource(lua_State* L)
+{
+ log_info("Scripting", "luaopen_GameLab_Engine_Resource()");
+
+ LUA_BIND_STATE(L);
+
+ state.PushGlobalNamespace();
+ state.PushNamespace("GameLab");
+ state.PushNamespace("Engine");
+ state.PushNamespace("Resource");
+
+ state.RegisterMethods(funcs);
+
+ return 1;
+} \ No newline at end of file
diff --git a/Runtime/Threading/WorkThread.cpp b/Runtime/Threading/WorkThread.cpp
index 31c3ead..5ffa38f 100644
--- a/Runtime/Threading/WorkThread.cpp
+++ b/Runtime/Threading/WorkThread.cpp
@@ -34,6 +34,7 @@ void WorkThread::Dispatch(void* param)
for (int i = 0; i < m_FinishedJobs.size(); ++i)
{
m_FinishedJobs[i]->Dispacth(param);
+ delete m_FinishedJobs[i];
}
m_FinishedJobs.clear();
}