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2021-11-15*renamechai
2021-11-15*renamechai
2021-11-15*rename DefaultContent -> BuiltInchai
2021-11-15+lua addonschai
2021-11-15*renamechai
2021-11-15*classchai
2021-11-13* splitchai
2021-11-12*miscchai
2021-11-12*split windowchai
2021-11-11*gitignore ~$ fileschai
2021-11-11* rename Editor.GUI to Editor.Windowchai
2021-11-11*miscchai
2021-11-11*miscchai
2021-11-10*miscchai
2021-11-10*miscchai
2021-11-09*miscchai
2021-11-08*miscchai
2021-11-08+luac luachai
2021-11-08+ toluachai
2021-11-08*miscchai
2021-11-08+ toluachai
+ lpeg
2021-11-05*miscchai
2021-11-05*miscchai
2021-11-05TextMeshGeneratorchai
2021-11-05*miscchai
2021-11-04*MISCchai
2021-11-04-textureUnitBucketchai
2021-11-04*text alignmentchai
2021-11-04- Internal::chai
2021-11-04* text anchorchai
2021-11-04*miscchai
2021-11-03* rename .GLSL(gamelab shading language) to .GLS(gamelab shader)chai
2021-11-03! UI9Slicingchai
2021-11-03*miscchai
2021-11-03*font spacechai
2021-11-03*fontchai
2021-11-03*miscchai
2021-11-02*miscchai
2021-11-02! Text mesh donechai
2021-11-02* TextMeshchai
2021-11-01*Text Meshchai
2021-11-01*rename RegisterClass_ to RegisterNativeClasschai
2021-11-01-LuaBindClass::RegisterNativeClasschai
2021-11-01*miscchai
2021-11-01* TextGenerator -> Fontchai
2021-11-01*logchai
2021-11-01*rename SharedVertexBuffer -> DynamicVertexBufferchai
2021-11-01*miscchai
2021-10-31*miscchai
2021-10-31* shader compilerchai