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--[[Copyright © 2018, Kenshi
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of InfoBar nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL KENSHI BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.]]
_addon.name = 'Infobar'
_addon.author = 'Kenshi'
_addon.version = '1.0'
_addon.commands = {'ib', 'infobar'}
config = require('config')
texts = require('texts')
require('vectors')
res = require('resources')
require('sqlite3')
defaults = {}
defaults.NoTarget = "${name} (${main_job}${main_job_level}/${sub_job}${sub_job_level}) (${x},${y},${z})"
defaults.TargetPC = "${name}"
defaults.TargetNPC = "${name}"
defaults.TargetMOB = "${name}"
defaults.display = {}
defaults.display.pos = {}
defaults.display.pos.x = 0
defaults.display.pos.y = 0
defaults.display.bg = {}
defaults.display.bg.red = 0
defaults.display.bg.green = 0
defaults.display.bg.blue = 0
defaults.display.bg.alpha = 102
defaults.display.text = {}
defaults.display.text.font = 'Consolas'
defaults.display.text.red = 255
defaults.display.text.green = 255
defaults.display.text.blue = 255
defaults.display.text.alpha = 255
defaults.display.text.size = 12
settings = config.load(defaults)
box = texts.new("", settings.display, settings)
local infobar = {}
infobar.new_line = '\n'
windower.register_event('load',function()
db = sqlite3.open(windower.addon_path..'/database.db')
notesdb = sqlite3.open(windower.addon_path..'/notes.db')
notesdb:exec('CREATE TABLE IF NOT EXISTS notes(name TEXT primary key, note TEXT)')
if not windower.ffxi.get_info().logged_in then return end
local target = windower.ffxi.get_mob_by_target('st') or windower.ffxi.get_mob_by_target('t') or windower.ffxi.get_player()
get_target(target.index)
end)
windower.register_event('unload',function()
db:close()
notesdb:close()
end)
function getDegrees(value)
return math.round(360 / math.tau * value)
end
local dir_sets = L{'W', 'WNW', 'NW', 'NNW', 'N', 'NNE', 'NE', 'ENE', 'E', 'ESE', 'SE', 'SSE', 'S', 'SSW', 'SW', 'WSW', 'W'}
function DegreesToDirection(val)
return dir_sets[math.round((val + math.pi) / math.pi * 8) + 1]
end
function get_db(target, zones, level)
local query = 'SELECT * FROM "monster" WHERE name = "'..target..'" AND zone = "'..zones..'"'
local MOB_infobar = {}
box:bold(false)
if db:isopen() and query then
for id,name,family,job,zone,isaggressive,islinking,isnm,isfishing,levelmin,levelmax,sight,sound,magic,lowhp,healing,ts,th,scent,weakness,resistances,immunities,drops,stolen,spawn,spawntime in db:urows(query) do
if name == target and zone == zones then
MOB_infobar.family = family or ''
MOB_infobar.job = job or ''
MOB_infobar.levelrange = levelmin and levelmax and levelmin.."-"..levelmax or ''
MOB_infobar.weakness = weakness or ''
MOB_infobar.resistances = resistances or ''
MOB_infobar.immunities = immunities or ''
MOB_infobar.drops = drops or ''
MOB_infobar.stolen = stolen or ''
MOB_infobar.spawns = spawn or ''
MOB_infobar.spawntime = spawntime or ''
if isaggressive == 1 then
MOB_infobar.isagressive = 'A'
if type(levelmax) == 'number' and (level - levelmax) <= 10 then
box:bold(true)
end
else
MOB_infobar.isagressive = 'NA'
end
MOB_infobar.islinking = islinking == 1 and 'L' or 'NL'
MOB_infobar.isnm = isnm == 1 and 'NM' or 'No NM'
MOB_infobar.isfishing = isfishing == 1 and 'F' or 'NF'
local detect = L{
sight == 1 and 'S' or '',
sound == 1 and 'H' or '',
magic == 1 and 'M' or '',
lowhp == 1 and 'HP' or '',
healing == 1 and 'R' or '',
ts == 1 and 'TS' or '',
th == 1 and 'TH' or '',
scent == 1 and 'Sc' or '',
}
MOB_infobar.detect = detect:filter(-''):concat(',')
end
end
end
box:update(MOB_infobar)
end
function get_notes(target)
local statement = notesdb:prepare('SELECT * FROM "notes" WHERE name = ?;')
if notesdb:isopen() and statement then
statement:bind(1, target)
for name, note in statement:urows(query, { target }) do
if name == target then
return note or nil
end
end
end
end
function get_target(index)
local player = windower.ffxi.get_player()
local target = windower.ffxi.get_mob_by_target('st') or windower.ffxi.get_mob_by_target('t') or player
infobar.name = target.name
infobar.id = target.id
infobar.index = target.index
infobar.notes = get_notes(target.name)
if index == 0 or index == player.index then
infobar.main_job = player.main_job
infobar.main_job_level = player.main_job_level
infobar.sub_job = player.sub_job
infobar.sub_job_level = player.sub_job_level
box:color(255,255,255)
box:bold(false)
box:text(settings.NoTarget)
else
if target.spawn_type == 13 or target.spawn_type == 14 or target.spawn_type == 9 or target.spawn_type == 1 then
box:bold(false)
if target.spawn_type == 1 then
box:color(255,255,255)
else
box:color(128,255,255)
end
box:text(settings.TargetPC)
elseif target.spawn_type == 2 or target.spawn_type == 34 then
box:color(128,255,128)
box:text(settings.TargetNPC)
box:bold(false)
elseif target.spawn_type == 16 then
local zone = res.zones[windower.ffxi.get_info().zone].name
box:color(255,255,128)
box:text(settings.TargetMOB)
get_db(target.name, zone, player.main_job_level)
end
end
box:update(infobar)
end
windower.register_event('incoming chunk',function(id,org,modi,is_injected,is_blocked)
if id == 0xB then
zoning_bool = true
elseif id == 0xA then
zoning_bool = false
end
end)
windower.register_event('prerender', function()
local info = windower.ffxi.get_info()
if not info.logged_in or not windower.ffxi.get_player() or zoning_bool then
box:hide()
return
end
infobar.game_moon = res.moon_phases[info.moon_phase].name
infobar.game_moon_pct = info.moon..'%'
infobar.zone_name = res.zones[info.zone].name
local pos = windower.ffxi.get_mob_by_target('st') or windower.ffxi.get_mob_by_target('t') or windower.ffxi.get_mob_by_target('me')
if not pos then return end
infobar.x = string.format('%0.3f', pos.x)
infobar.y = string.format('%0.3f', pos.y)
infobar.z = string.format('%0.3f', pos.z)
infobar.facing = tostring(getDegrees(pos.facing))..'°'
infobar.facing_dir = DegreesToDirection(pos.facing)
box:update(infobar)
box:show()
end)
windower.register_event('target change', get_target)
windower.register_event('job change', function()
get_target(windower.ffxi.get_player().index)
end)
windower.register_event('time change', function(new, old)
local alchemy = new >= 8*60 and new <= 23*60 and 'Open' or 'Closed'
infobar.alchemy = alchemy == "Closed" and '\\cs(255,0,0)'..alchemy..'\\cr' or '\\cs(0,255,0)'..alchemy..'\\cr'
local bonecraft = new >= 8*60 and new <= 23*60 and 'Open' or 'Closed'
infobar.bonecraft = bonecraft == "Closed" and '\\cs(255,0,0)'..bonecraft..'\\cr' or '\\cs(0,255,0)'..bonecraft..'\\cr'
local clothcraft = new >= 6*60 and new <= 21*60 and 'Open' or 'Closed'
infobar.clothcraft = clothcraft == "Closed" and '\\cs(255,0,0)'..clothcraft..'\\cr' or '\\cs(0,255,0)'..clothcraft..'\\cr'
local cooking = new >= 5*60 and new <= 20*60 and 'Open' or 'Closed'
infobar.cooking = cooking == "Closed" and '\\cs(255,0,0)'..cooking..'\\cr' or '\\cs(0,255,0)'..cooking..'\\cr'
local fishing = new >= 3*60 and new <= 18*60 and 'Open' or 'Closed'
infobar.fishing = fishing == "Closed" and '\\cs(255,0,0)'..fishing..'\\cr' or '\\cs(0,255,0)'..fishing..'\\cr'
local goldsmithing = new >= 8*60 and new <= 23*60 and 'Open' or 'Closed'
infobar.goldsmithing = goldsmithing == "Closed" and '\\cs(255,0,0)'..goldsmithing..'\\cr' or '\\cs(0,255,0)'..goldsmithing..'\\cr'
local leathercraft = new >= 3*60 and new <= 18*60 and 'Open' or 'Closed'
infobar.leathercraft = leathercraft == "Closed" and '\\cs(255,0,0)'..leathercraft..'\\cr' or '\\cs(0,255,0)'..leathercraft..'\\cr'
local smithing = new >= 8*60 and new <= 23*60 and 'Open' or 'Closed'
infobar.smithing = smithing == "Closed" and '\\cs(255,0,0)'..smithing..'\\cr' or '\\cs(0,255,0)'..smithing..'\\cr'
local woodworking = new >= 6*60 and new <= 21*60 and 'Open' or 'Closed'
infobar.woodworking = woodworking == "Closed" and '\\cs(255,0,0)'..woodworking..'\\cr' or '\\cs(0,255,0)'..woodworking..'\\cr'
box:update(infobar)
end)
windower.register_event('addon command', function(...)
local args = T{...}
if args[1] then
if args[1]:lower() == 'help' then
windower.add_to_chat(207,"Infobar Commands:")
windower.add_to_chat(207,"//ib|infobar notes add 'string'")
windower.add_to_chat(207,"//ib|infobar notes delete")
elseif args[1]:lower() == 'notes' then
local target = windower.ffxi.get_mob_by_target('t')
local tname = string.gsub(target.name, ' ', '_')
if not args[2] then
windower.add_to_chat(207,"Second argument not specified, use '//ib|infobar help' for info.")
elseif args[2]:lower() == 'add' then
if not target then windower.add_to_chat(207,"No target selected") return end
for i,v in pairs(args) do args[i]=windower.convert_auto_trans(args[i]) end
local str = table.concat(args," ",3)
notesdb:exec('INSERT OR REPLACE INTO notes VALUES ("'..target.name..'","'..str..'")')
get_target(target.index)
elseif args[2]:lower() == 'delete' then
if not target then windower.add_to_chat(207,"No target selected") return end
notesdb:exec('DELETE FROM notes WHERE name = "'..target.name..'"')
get_target(target.index)
else
windower.add_to_chat(207,"Second argument wrong, use '//ib|infobar help' for info.")
end
else
windower.add_to_chat(207,"First argument wrong, use '//ib|infobar help' for info.")
end
else
windower.add_to_chat(207,"First argument not specified, use '//ib|infobar help' for info.")
end
end)
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