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--[[
Copyright © 2017, Sammeh of Quetzalcoatl
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of JobChange nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL Sammeh BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
_addon.name = 'Job Change'
_addon.author = 'Sammeh; Akaden'
_addon.version = '1.0.4'
_addon.command = 'jc'
-- 1.0.1 first release
-- 1.0.2 added 'reset' command to simply reset to existing job. Changes sub job to a random starting job and back.
-- 1.0.3 Code clean-up
-- 1.0.4 Added /jc main/sub command and organized solve for fewest changes.
require('tables')
packets = require('packets')
res = require ('resources')
local temp_jobs = T { 'NIN', 'DNC', 'WAR', 'MNK', 'WHM', 'BLM', 'RDM', 'THF' }
local mog_zones = S { 'Selbina', 'Mhaura', 'Tavnazian Safehold', 'Nashmau', 'Rabao', 'Kazham', 'Norg', 'Walk of Echoes [P1]', 'Walk of Echoes [P2]' }
local moogles = S { 'Moogle', 'Nomad Moogle', 'Green Thumb Moogle', 'Pilgrim Moogle' }
local log = function(msg)
windower.add_to_chat(4,'JobChange: '..msg)
end
local jobchange = function(job, main)
local packet = packets.new('outgoing', 0x100, {
[(main and 'Main' or 'Sub')..' Job'] = job,
})
packets.inject(packet)
end
local find_conflict = function(job_name, p)
if p.main_job == job_name:upper() then
return 'main'
end
if p.sub_job == job_name:upper() then
return 'sub'
end
end
local find_temp_job = function(p)
for _, job_name in ipairs(temp_jobs) do
if not find_conflict(job_name, p) and p.jobs[job_name:upper()] > 0 then
for index,value in pairs(res.jobs) do
if value.ens == job_name then
return index
end
end
end
end
end
local find_job = function(job,p)
if job == nil then return nil end
local jobLevel = p.jobs[job:upper()]
for index,value in pairs(res.jobs) do
if value.ens:lower() == job and jobLevel > 0 then
return index
end
end
end
local find_job_change_npc = function()
local info = windower.ffxi.get_info()
if not (info.mog_house or mog_zones:contains(res.zones[info.zone].english)) then
log('Not in a zone with a Change NPC')
return
end
for _, v in pairs(windower.ffxi.get_mob_array()) do
if v.distance < 36 and v.valid_target and moogles:contains(v.name) then
return v
end
end
end
windower.register_event('addon command', function(command, ...)
local p = windower.ffxi.get_player()
local args = L{...}
local job = ''
if args[1] then
job = args[1]:lower()
end
local main = nil
local sub = nil
if command:lower() == 'main' then
main = job
if main and main:upper() == p.main_job then main = nil end
elseif command:lower() == 'sub' then
sub = job
if sub and sub:upper() == p.sub_job then main = nil end
elseif command:lower() == 'reset' then
log('Resetting Job')
sub = p.sub_job:lower()
elseif command:contains('/') or command:contains('\\') then
command = command:gsub('\\','/')
local js = command:split('/')
main = (js[1] ~= '' and js[1] or nil)
sub = (js[2] ~= '' and js[2] or nil)
-- remove identicals.
if main and main:upper() == p.main_job then main = nil end
if sub and sub:upper() == p.sub_job then sub = nil end
elseif command ~= nil and command ~= '' then
main = command:lower()
if main and main:upper() == p.main_job then main = nil end
else
log('Syntax: //jc main|sub JOB -- Chnages main or sub to target JOB')
log('Syntax: //jc main/sub -- Changes main and sub')
log('Syntax: //jc reset -- Resets Current Job')
return
end
local changes = T{}
local main_id = find_job(main, p)
if main ~= nil and main_id == nil then
log('Could not change main job to to '..main:upper()..' ---Mistype|NotUnlocked')
return
end
local sub_id = find_job(sub, p)
if sub ~= nil and sub_id == nil then
log('Could not change sub job to to '..sub:upper()..' ---Mistype|NotUnlocked')
return
end
if main_id == nil and sub_id == nil then
log('No change required.')
return
end
if main_id ~= nil and main:upper() == p.sub_job then
if sub_id ~= nil and sub:upper() == p.main_job then
changes:append({job_id=find_temp_job(p), is_conflict=true, is_main=false})
changes:append({job_id=main_id, is_main=true})
changes:append({job_id=sub_id, is_main=false})
else
if sub_id ~= nil then
changes:append({job_id=sub_id, is_main=false})
else
changes:append({job_id=find_temp_job(p), is_conflict=true, is_main=false})
end
changes:append({job_id=main_id, is_main=true})
end
elseif sub_id ~= nil and sub:upper() == p.main_job then
if main_id ~= nil then
changes:append({job_id=main_id, is_main=true})
else
changes:append({job_id=find_temp_job(p), is_conflict=true, is_main=true})
end
changes:append({job_id=sub_id, is_main=false})
else
if main_id ~= nil then
if main:upper() == p.main_job then
changes:append({job_id=find_temp_job(p), is_conflict=true, is_main=true})
end
changes:append({job_id=main_id, is_main=true})
end
if sub_id ~= nil then
if sub:upper() == p.sub_job then
changes:append({job_id=find_temp_job(p), is_conflict=true, is_main=false})
end
changes:append({job_id=sub_id, is_main=false})
end
end
local npc = find_job_change_npc()
if npc then
for _, change in ipairs(changes) do
if change.is_conflict then
log('Conflict with '..(change.is_main and 'main' or 'sub')..' job. Changing to: '..res.jobs[change.job_id].ens)
else
log('Changing '..(change.is_main and 'main' or 'sub')..' job to: '..res.jobs[change.job_id].ens)
end
jobchange(change.job_id, change.is_main)
coroutine.sleep(0.5)
end
else
log('Not close enough to a Moogle!')
end
end)
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