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|
--[[
Craft v1.1.3
Copyright © 2017 Mojo
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of craft nor the names of its contributors may be
used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL Mojo BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
_addon.name = 'craft'
_addon.author = 'Mojo, Recipes provided by BG-Wiki.com'
_addon.version = '1.1.3'
_addon.commands = {'craft'}
require('chat')
require('lists')
require('coroutine')
require('queues')
require('logger')
require('tables')
require('sets')
require('strings')
local packets = require('packets')
local res = require('resources')
local recipes = require('recipes')
local queue = Q{}
local handlers = {}
local delay = 24
local synth = 0
local skip_delay = false
local busy = false
local paused = false
local display = false
local jiggle = false
local support = false
local zone = nil
local hqsynth = false
local conditions = {
move = false,
sort = false,
crystal = false,
support = false,
}
local food = false
local supported = false
local appropriated = {}
local inventory = {}
local function filter_bag(v)
return not (v.name:match("Inventory") or
v.name:match("Temporary") or
v.name:match("Wardrobe"))
end
local function get_bag_command(k)
return res.bags[k].command
end
local function get_bag_id(bag)
return bag.id
end
local bags = res.bags:filter(filter_bag):key_map(get_bag_command):map(get_bag_id)
local support_npcs = {
{name = "Orechiniel", zone = 230, menu = 650, buff = 240},
{name = "Greubaque", zone = 231, menu = 628, buff = 237},
{name = "Ulycille", zone = 231, menu = 623, buff = 236},
{name = "Azima", zone = 234, menu = 122, buff = 242},
{name = "Fatimah", zone = 235, menu = 302, buff = 238},
{name = "Wise Owl", zone = 237, menu = 103, buff = 237},
{name = "Kipo-Opo", zone = 238, menu = 10015, buff = 243},
{name = "Lih Pituu", zone = 241, menu = 10018, buff = 241},
{name = "Terude-Harude", zone = 241, menu = 10013, buff = 239},
{name = "Fleuricette", zone = 256, menu = 1201, buff = 512},
{name = "Quiri-Aliri", zone = 257, menu = 1201, buff = 512},
}
local exceptions = {
['Geo Crystal'] = 6509,
['Fire Card'] = 9764,
['Ice Card'] = 9765,
['Wind Card'] = 9766,
['Earth Card'] = 9767,
['Lightning Card'] = 9768,
['Water Card'] = 9769,
['Light Card'] = 9770,
['Dark Card'] = 9771,
}
local clusters = {
['Fire Crystal'] = 'Fire Cluster',
['Ice Crystal'] = 'Ice Cluster',
['Wind Crystal'] = 'Wind Cluster',
['Earth Crystal'] = 'Earth Cluster',
['Lightng. Crystal'] = 'Lightning Cluster',
['Water Crystal'] = 'Water Cluster',
['Light Crystal'] = 'Light Cluster',
['Dark Crystal'] = 'Dark Cluster',
}
local hqcrystal = {
['Fire Crystal'] = 'Inferno Crystal',
['Ice Crystal'] = 'Glacier Crystal',
['Wind Crystal'] = 'Cyclone Crystal',
['Earth Crystal'] = 'Terra Crystal',
['Lightng. Crystal'] = 'Plasma Crystal',
['Water Crystal'] = 'Torrent Crystal',
['Light Crystal'] = 'Aurora Crystal',
['Dark Crystal'] = 'Twilight Crystal',
}
local help_commands = [[
craft - Command List:
1. help - Displays this message.
2. repeat - Repeats synthesis (default 1) using the
lastsynth command.
* repeat - Repeats 1 synthesis
* repeat 13 - Repeats 13 synthesis
3. make - Issue a synthesis command using a recipe name
* make "Sheep Leather" - Makes 1 Sheep Leather
* make "Sheep Leather" 5 - Makes 5 Sheep Leather
4. put - Moves all copies of an item into available bags.
* put "Dragon Mask" - Moves all Dragon Masks in inventory
to any available bags.
* put "Dragon Mask" satchel - Moves all Dragon Masks in
inventory to Mog Satchel.
* put "Dragon Mask" safe2 - Moves all Dragon Masks to Mog
Safe 2 (if available).
5. delay - Sets the delay between crafting attempts
(default 24, minimum 17)
* delay 30 - Sets the delay between crafting to 30
seconds.]]
local help_commands_2 = [[
6. food - Sets a food item that will automatically
be consumed while crafting.
* food - Sets the auto food to None.
* food "Kitron Macaron" - Sets the auto food
to Kitron Macaron.
7. pause - Pauses the addon.
8. resume - Resumes the addon.
9. clear - Clears all items in the queue.
10. jiggle - Set a key that will be pressed between every
queue item (default disabled.)
* jiggle - Disables the jiggle feature.
* jiggle escape - Sets the jiggle key to escape.
11. support - Toggles auto support/ionis (default off)
* Must be near an NPC that offers Ionis or advanced
imagery support to work.
* Determines whether items will be sold instantly or slowly.
12. status - Display some information about the
addon's current state.
13. find - Search for a recipe fromt the recipes list using
a string.
* find "Pizza" - Finds and displays all recipes containing
the string "Pizza".
* find "Pizza" details - Finds and displays all recipes
containing the string "Pizza" (ingredients/crystal are
also displayed.)
14. display - Toggles whether outgoing crafting
packets are displayed in the chat log.
15. hqcrystal - Toggle whether to use HQ Crystal
]]
local help_notes = [[
Notes:
Make commands will automatically pull items from
any available bags if they are not present in your
inventory. This includes all recipe ingredients
and the crystal. If a crystal cannot be found,
it will search for a cluster from your inventory
and available bags and use the cluster. These
features are not supported with the repeat command.
The available recipes are stored in recipes.lua.
The order in which ingredients are entered matter.
To add new recipes, enable the display (//craft
display) and manually synthesis an item. The
packet will be printed to your chat log. Create
an entry similar to the recipes that are already
provided. Only add the actual ingredients and
crystal. Then save recipes.lua and reload the addon.
Ingredients and food are case sensitive and use
the short english name. These are the ones
displayed on FFXIAH.
]]
local function validate(npcs)
zone = windower.ffxi.get_info()['zone']
local valid = false
for _, npc in pairs(npcs) do
if zone == npc.zone then
valid = true
local mob = windower.ffxi.get_mob_by_name(npc.name)
if mob then
if (math.sqrt(mob.distance) < 6) then
return mob, npc
end
end
end
end
if valid then
warning("Too far from away from NPC")
end
end
local function get_support(id, data)
if (id == 0x34) and conditions['support'] then
local mob, npc = validate(support_npcs)
local p = packets.new('outgoing', 0x5b, {
["Target"] = mob.id,
["Option Index"] = 1,
["Target Index"] = mob.index,
["Automated Message"] = false,
["Zone"] = zone,
["Menu ID"] = npc.menu,
})
packets.inject(p)
conditions['support'] = false
return true
end
end
local function check_bag(bag, id)
if not inventory['enabled_%s':format(bag)] then
return false
end
local contents = inventory[bag]
for index = 1, inventory['max_%s':format(bag)] do
if contents[index].id == id then
conditions['sort'] = true
conditions['move'] = true
windower.ffxi.get_item(bags[bag], index, contents[index].count)
return true
end
end
return false
end
local function check_bags(id)
if inventory['count_inventory'] == inventory['max_inventory'] then
return false
end
for bag, bag_id in pairs(bags) do
if check_bag(bag, id) then
return true
end
end
return false
end
local function block_sort(id, data)
if (id == 0x3a) and conditions['sort'] then
return true
end
end
local function busy_wait(block, timeout, message)
local start = os.time()
while conditions[block] and ((os.time() - start) < timeout) do
coroutine.sleep(.1)
end
if os.time() - start >= timeout then
conditions[block] = false
return "Timed out - %s":format(message)
else
inventory = windower.ffxi.get_items()
end
end
local function poke_npc()
local mob, npc = validate(support_npcs)
if npc then
local player = windower.ffxi.get_player()
if S(player.buffs):contains(npc.buff) then
return
end
conditions['support'] = true
local p = packets.new('outgoing', 0x01a, {
["Target"] = mob.id,
["Target Index"] = mob.index,
["Category"] = 0,
["Param"] = 0,
["_unknown1"] = 0,
})
packets.inject(p)
return busy_wait('support', 10, "getting crafting buff")
end
end
local function unblock_sort(id, data)
if id == 0x1d then
conditions['move'] = false
end
end
local function unblock_item(id, data)
if (id == 0x20) then
p = packets.parse('incoming', data)
if p['Item'] == conditions['item'] then
conditions['item'] = false
end
end
end
local function commence_jigglin()
windower.send_command('setkey %s down':format(jiggle))
coroutine.sleep(.25)
windower.send_command('setkey %s up':format(jiggle))
end
local function consume_item(item)
windower.chat.input('/item \"%s\" <me>':format(item))
coroutine.sleep(3.5)
inventory = windower.ffxi.get_items()
end
local function fetch_ingredient(ingredient)
local id, name
if exceptions[ingredient] then
id = exceptions[ingredient]
else
item = res.items:name(ingredient)
id, name = next(item, nil)
end
if id then
local contents = inventory['inventory']
for index = 1, inventory['max_inventory'] do
if appropriated[index] == nil then
appropriated[index] = 0
end
if (contents[index].id == id) and
(contents[index].count > appropriated[index]) then
appropriated[index] = appropriated[index] + 1
return id, index
end
end
if check_bags(id) then
local status = busy_wait('move', 10, 'moving %s':format(ingredient))
if status then
return status
else
return fetch_ingredient(ingredient)
end
end
if clusters[ingredient] then
local cluster = clusters[ingredient]
local cluster_id, cluster_index = fetch_ingredient(cluster)
if cluster_index then
conditions['sort'] = true
conditions['item'] = id
local start = os.time()
windower.chat.input('/item \"%s\" <me>':format(cluster))
local status = busy_wait('item', 10, 'using %s':format(cluster))
if status then
error(status)
end
coroutine.sleep(4 - (os.time() - start))
inventory = windower.ffxi.get_items()
return fetch_ingredient(ingredient)
end
end
return "Unable to locate %s":format(ingredient)
else
return "Unknown item %s":format(ingredient)
end
end
local function consume_food()
local player = windower.ffxi.get_player()
if S(player.buffs):contains(251) then
return
end
inventory = windower.ffxi.get_items()
local id, index = fetch_ingredient(food)
if index then
windower.chat.input('/item \"%s\" <me>':format(food))
coroutine.sleep(3.5)
else
warning("Unable to consume %s":format(food))
end
end
local function fetch_recipe(item)
local item = item:lower()
for name, recipe in pairs(recipes) do
if item == name:lower() then
return recipe
end
end
end
local function hash(crystal, item, count)
local c = ((crystal % 6506) % 4238) % 4096
local m = (c + 1) * 6 + 77
local b = (c + 1) * 42 + 31
local m2 = (8 * c + 26) + (item - 1) * (c + 35)
return (m * item + b + m2 * (count - 1)) % 127
end
local function build_recipe(item)
if windower.ffxi.get_player().status ~= 0 then
return "You can't craft at the moment"
end
local recipe = fetch_recipe(item)
if recipe then
inventory = windower.ffxi.get_items()
appropriated = {}
local p = packets.new('outgoing', 0x096)
local crystal = recipe['crystal']
if hqsynth then
crystal = hqcrystal[crystal]
end
local id, index = fetch_ingredient(crystal)
if not index then return id end
p['Crystal'] = id
p['Crystal Index'] = index
p['Ingredient count'] = #recipe['ingredients']
for i, ingredient in pairs(recipe['ingredients']) do
id, index = fetch_ingredient(ingredient)
if not index then return id end
p["Ingredient %i":format(i)] = id
p["Ingredient Index %i":format(i)] = index
end
p['_unknown1'] = hash(p['Crystal'], p['Ingredient 1'], p['Ingredient count'])
return p
else
return "No recipe for %s":format(item)
end
end
local function issue_synthesis(item)
local p = build_recipe(item)
if type(p) == 'string' then
skip_delay = true
conditions['sort'] = false
return "%s - %s":format(item, p)
else
packets.inject(p)
conditions['sort'] = false
end
end
local function repeat_synthesis()
windower.chat.input('/lastsynth')
end
local function put_items(bag, id)
local src = inventory['inventory']
local dst = inventory[bag]
local empty = {}
for index = 1, inventory['max_%s':format(bag)] do
if dst[index].count == 0 then
empty[index] = true
end
end
local idx, status = next(empty, nil)
for index = 1, inventory['max_inventory'] do
if (src[index].id == id) and idx then
windower.ffxi.put_item(bags[bag], index, src[index].count)
dst[idx].id = id
dst[idx].count = src[index].count
src[index].id = 0
src[index].count = 0
idx, status = next(empty, idx)
delta = true
end
end
end
local function put(args)
conditions['sort'] = true
delta = false
inventory = windower.ffxi.get_items()
if args['bag'] then
local bag = args['bag']
if not inventory['enabled_%s':format(bag)] then
block = false
return "bag %s disabled":format(bag)
end
put_items(bag, args['id'])
else
for bag, bag_id in pairs(bags) do
if inventory['enabled_%s':format(bag)] then
put_items(bag, args['id'])
end
end
end
if delta then
delta = false
busy_wait('move', 10, 'moving %s':format(args['name']))
end
conditions['sort'] = false
coroutine.sleep(3.5)
skip_delay = true
end
local function check_queue()
if not queue:empty() then
if not paused then
if jiggle then
commence_jigglin()
end
if support then
poke_npc()
end
if food then
consume_food()
end
local fn, arg = unpack(queue:pop())
local msg = fn(arg)
if msg then
error(msg)
end
if skip_delay then
coroutine.schedule(check_queue, 0)
skip_delay = false
else
coroutine.schedule(check_queue, delay)
end
end
else
busy = false
end
end
local function process_queue()
if not busy then
busy = true
coroutine.schedule(check_queue, 0)
end
end
local function handle_help()
windower.add_to_chat(100, help_commands)
windower.add_to_chat(100, help_commands_2)
windower.add_to_chat(100, help_notes)
end
local function handle_status()
notice("delay", delay)
notice("paused", paused)
notice("display", display)
notice("auto food", food)
notice("auto support", support)
notice("jiggle", jiggle)
notice("queue size", queue:length())
notice("hq crystal", hqsynth)
end
local function handle_delay(seconds)
local n = tonumber(seconds)
if n == nil then
return "Invalid delay %s":format(seconds)
else
n = math.max(17, n)
notice("Setting delay to %d":format(n))
delay = n
end
end
local function handle_clear()
notice("Clearing queue")
queue = Q{}
end
local function handle_pause()
notice("Pausing")
paused = true
end
local function handle_resume()
notice("Resuming")
if paused then
paused = false
busy = false
process_queue()
end
end
local function handle_jiggle(key)
if key then
notice("Setting jiggle to %s key":format(key))
jiggle = key
else
notice("Removing jiggle")
jiggle = false
end
end
local function handle_repeat(count)
local count = count or 1
local n = tonumber(count)
if n == nil then
return "Invalid count %s":format(count)
end
notice("Adding %d repeat commands to the queue":format(count))
for i = 1, count do
local item = {repeat_synthesis, nil}
queue:push(item)
end
process_queue()
end
local function handle_make(item, count)
local count = count or 1
local n = tonumber(count)
if n == nil then
return "Invalid count %s":format(count)
end
local recipe = fetch_recipe(item)
if not recipe then
return "No recipe for %s":format(item)
end
notice("Adding %d make %s commands to the queue":format(count, item))
for i = 1, count do
local item = {issue_synthesis, item}
queue:push(item)
end
process_queue()
end
local function handle_food(item)
if not item then
notice("Setting auto food to None")
food = false
else
local search = res.items:name(item)
local id, name = next(search, nil)
if id then
notice("Setting auto food to %s":format(name.en))
food = name.en
else
return "Invalid food %s":format(item)
end
end
end
local function handle_put(ingredient, bag)
if bag then
bag = bag:lower()
if not bags[bag] then
return "Unknown bag %s":format(bag)
end
end
local search = res.items:name(ingredient)
local id, name = next(search, nil)
if id then
local msg = nil
local args = {
['id'] = id,
['bag'] = bag,
['name'] = name.english,
}
local item = {put, args}
if bag then
msg = "%s %s":format(ingredient, bag)
else
msg = ingredient
end
notice("Adding a put %s command to the queue":format(msg))
queue:push(item)
process_queue()
else
return "Unknown item %s":format(ingredient)
end
end
local function display_crafting_packet(id, data)
if id == 0x096 and display then
local p = packets.parse('outgoing', data)
log(p)
end
end
local function handle_display()
if display then
notice("Disabling display")
display = false
else
notice("Enabling display")
display = true
end
end
local function handle_support()
if support then
notice("Disabling support")
support = false
else
notice("Enabling support")
support = true
end
end
local function handle_find(query, details)
local query = query:lower()
notice("Searching for recipes containing %s":format(query))
for name, recipe in pairs(recipes) do
if string.find(name:lower(), query) then
notice("Found recipe - \"%s\"":format(name))
if details then
notice(" %s":format(recipe['crystal']))
for _, ingredient in pairs(recipe['ingredients']) do
notice(" %s":format(ingredient))
end
end
end
end
end
local function handle_hqsynth()
if hqsynth then
notice("Disabling HQ Crystal")
hqsynth = false
else
notice("Enabling HQ Crystal")
hqsynth = true
end
end
handlers['clear'] = handle_clear
handlers['repeat'] = handle_repeat
handlers['r'] = handle_repeat
handlers['delay'] = handle_delay
handlers['pause'] = handle_pause
handlers['resume'] = handle_resume
handlers['make'] = handle_make
handlers['m'] = handle_make
handlers['display'] = handle_display
handlers['put'] = handle_put
handlers['food'] = handle_food
handlers['status'] = handle_status
handlers['help'] = handle_help
handlers['jiggle'] = handle_jiggle
handlers['support'] = handle_support
handlers['find'] = handle_find
handlers['hqcrystal'] = handle_hqsynth
local function handle_command(cmd, ...)
local cmd = cmd or 'help'
if handlers[cmd] then
local msg = handlers[cmd](unpack({...}))
if msg then
error(msg)
end
else
error("Unknown command %s":format(cmd))
end
end
-- This is here so if a player does a legitimate synth the result is not displayed twice, since results are only hidden on injected synthesis.
windower.register_event('outgoing chunk', function(id, original, modified, injected, blocked)
if id == 0x096 and injected then
injected_synth = true
end
end)
windower.register_event('incoming chunk', function(id, original, modified, injected, blocked)
if id == 0x06F and injected_synth then
local p = packets.parse('incoming',original)
if p['Result'] == 0 or p['Result'] == 2 then
local item = res.items[p['Item']].english
windower.add_to_chat(121, 'You synthesized: \30\02%s\30\01.':format(item))
injected_synth = false
end
if p['Result'] == 1 or p['Result'] == 5 then
windower.add_to_chat(121,'Your synthesis has failed and your crystal is lost.')
for i=1, 8 do
if p['Lost Item '..i] ~= 0 then
windower.add_to_chat(121, 'You lost: \30\02%s\30\01.':format(res.items[p['Lost Item '..i]].english))
end
end
injected_synth = false
end
end
end)
windower.register_event('addon command', handle_command)
windower.register_event('outgoing chunk', display_crafting_packet)
windower.register_event('outgoing chunk', block_sort)
windower.register_event('incoming chunk', unblock_sort)
windower.register_event('incoming chunk', unblock_item)
windower.register_event('incoming chunk', get_support)
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