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--Copyright (c) 2014, Byrthnoth
--All rights reserved.
--Redistribution and use in source and binary forms, with or without
--modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of conditions and the following disclaimer.
-- * Redistributions in binary form must reproduce the above copyright
-- notice, this list of conditions and the following disclaimer in the
-- documentation and/or other materials provided with the distribution.
-- * Neither the name of <addon name> nor the
-- names of its contributors may be used to endorse or promote products
-- derived from this software without specific prior written permission.
--THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
--ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
--WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
--DISCLAIMED. IN NO EVENT SHALL <your name> BE LIABLE FOR ANY
--DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
--(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
--LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
--ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
--(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
--SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
_addon.name = 'Pet Fix'
_addon.ver = 0
_addon.author = 'Byrth'
windower.register_event('incoming chunk',function (id,original,modified,is_injected,is_blocked)
if debugging then windower.debug('incoming chunk '..id) end
local pref = modified:sub(1,4)
local data = modified:sub(5)
-------------- ACTION PACKET ---------------
if id == 0x28 then
local act = {}
act.do_not_need = get_bit_packed(data,0,8)
act.actor_id = get_bit_packed(data,8,40)
act.target_count = get_bit_packed(data,40,50)
act.category = get_bit_packed(data,50,54)
act.param = get_bit_packed(data,54,70)
act.unknown = get_bit_packed(data,70,86)
act.recast = get_bit_packed(data,86,118)
act.targets = {}
local offset = 118
for i = 1,act.target_count do
act.targets[i] = {}
act.targets[i].id = get_bit_packed(data,offset,offset+32)
act.targets[i].action_count = get_bit_packed(data,offset+32,offset+36)
offset = offset + 36
act.targets[i].actions = {}
for n = 1,act.targets[i].action_count do
act.targets[i].actions[n] = {}
act.targets[i].actions[n].reaction = get_bit_packed(data,offset,offset+5)
act.targets[i].actions[n].animation = get_bit_packed(data,offset+5,offset+16)
act.targets[i].actions[n].effect = get_bit_packed(data,offset+16,offset+21)
act.targets[i].actions[n].stagger = get_bit_packed(data,offset+21,offset+27)
act.targets[i].actions[n].param = get_bit_packed(data,offset+27,offset+44)
act.targets[i].actions[n].message = get_bit_packed(data,offset+44,offset+54)
act.targets[i].actions[n].unknown = get_bit_packed(data,offset+54,offset+85)
act.targets[i].actions[n].has_add_effect = get_bit_packed(data,offset+85,offset+86)
offset = offset + 86
if act.targets[i].actions[n].has_add_effect == 1 then
act.targets[i].actions[n].has_add_effect = true
act.targets[i].actions[n].add_effect_animation = get_bit_packed(data,offset,offset+6)
act.targets[i].actions[n].add_effect_effect = get_bit_packed(data,offset+6,offset+10)
act.targets[i].actions[n].add_effect_param = get_bit_packed(data,offset+10,offset+27)
act.targets[i].actions[n].add_effect_message = get_bit_packed(data,offset+27,offset+37)
offset = offset + 37
else
act.targets[i].actions[n].has_add_effect = false
act.targets[i].actions[n].add_effect_animation = 0
act.targets[i].actions[n].add_effect_effect = 0
act.targets[i].actions[n].add_effect_param = 0
act.targets[i].actions[n].add_effect_message = 0
end
act.targets[i].actions[n].has_spike_effect = get_bit_packed(data,offset,offset+1)
offset = offset +1
if act.targets[i].actions[n].has_spike_effect == 1 then
act.targets[i].actions[n].has_spike_effect = true
act.targets[i].actions[n].spike_effect_animation = get_bit_packed(data,offset,offset+6)
act.targets[i].actions[n].spike_effect_effect = get_bit_packed(data,offset+6,offset+10)
act.targets[i].actions[n].spike_effect_param = get_bit_packed(data,offset+10,offset+24)
act.targets[i].actions[n].spike_effect_message = get_bit_packed(data,offset+24,offset+34)
offset = offset + 34
else
act.targets[i].actions[n].has_spike_effect = false
act.targets[i].actions[n].spike_effect_animation = 0
act.targets[i].actions[n].spike_effect_effect = 0
act.targets[i].actions[n].spike_effect_param = 0
act.targets[i].actions[n].spike_effect_message = 0
end
end
end
local pet_indices = {}
for i,v in pairs(windower.ffxi.get_mob_array()) do
if v.pet_index then
pet_indices[v.pet_index] = true
end
end
local actor = windower.ffxi.get_mob_by_id(act.actor_id)
if actor and pet_indices[actor.index] then
act.category = 0
end
for i,v in pairs(act.targets) do
local mob = windower.ffxi.get_mob_by_id(v.id)
if mob and pet_indices[mob.index] then
act.category = 0
for n,m in pairs(act.targets[i].actions) do
act.targets[i].actions[n].animation = 0
act.targets[i].actions[n].add_effect_animation = 0
act.targets[i].actions[n].spike_effect_animation = 0
end
end
end
local react = assemble_bit_packed('',act.do_not_need,0,8)
react = assemble_bit_packed(react,act.actor_id,8,40)
react = assemble_bit_packed(react,act.target_count,40,50)
react = assemble_bit_packed(react,act.category,50,54)
react = assemble_bit_packed(react,act.param,54,70)
react = assemble_bit_packed(react,act.unknown,70,86)
react = assemble_bit_packed(react,act.recast,86,118)
local offset = 118
for i = 1,act.target_count do
react = assemble_bit_packed(react,act.targets[i].id,offset,offset+32)
react = assemble_bit_packed(react,act.targets[i].action_count,offset+32,offset+36)
offset = offset + 36
for n = 1,act.targets[i].action_count do
react = assemble_bit_packed(react,act.targets[i].actions[n].reaction,offset,offset+5)
react = assemble_bit_packed(react,act.targets[i].actions[n].animation,offset+5,offset+16)
react = assemble_bit_packed(react,act.targets[i].actions[n].effect,offset+16,offset+21)
react = assemble_bit_packed(react,act.targets[i].actions[n].stagger,offset+21,offset+27)
react = assemble_bit_packed(react,act.targets[i].actions[n].param,offset+27,offset+44)
react = assemble_bit_packed(react,act.targets[i].actions[n].message,offset+44,offset+54)
react = assemble_bit_packed(react,act.targets[i].actions[n].unknown,offset+54,offset+85)
react = assemble_bit_packed(react,act.targets[i].actions[n].has_add_effect,offset+85,offset+86)
offset = offset + 86
if act.targets[i].actions[n].has_add_effect then
react = assemble_bit_packed(react,act.targets[i].actions[n].add_effect_animation,offset,offset+6)
react = assemble_bit_packed(react,act.targets[i].actions[n].add_effect_effect,offset+6,offset+10)
react = assemble_bit_packed(react,act.targets[i].actions[n].add_effect_param,offset+10,offset+27)
react = assemble_bit_packed(react,act.targets[i].actions[n].add_effect_message,offset+27,offset+37)
offset = offset + 37
end
react = assemble_bit_packed(react,act.targets[i].actions[n].has_spike_effect,offset,offset+1)
offset = offset + 1
if act.targets[i].actions[n].has_spike_effect then
react = assemble_bit_packed(react,act.targets[i].actions[n].spike_effect_animation,offset,offset+6)
react = assemble_bit_packed(react,act.targets[i].actions[n].spike_effect_effect,offset+6,offset+10)
react = assemble_bit_packed(react,act.targets[i].actions[n].spike_effect_param,offset+10,offset+24)
react = assemble_bit_packed(react,act.targets[i].actions[n].spike_effect_message,offset+24,offset+34)
offset = offset + 34
end
end
end
while #react < #data do
react = react..data:sub(#react+1,#react+1)
end
return pref..react
end
end)
function get_bit_packed(dat_string,start,stop)
local newval = 0
local c_count = math.ceil(stop/8)
while c_count >= math.ceil((start+1)/8) do
-- Grabs the most significant byte first and works down towards the least significant.
local cur_val = dat_string:byte(c_count)
local scal = 256
if c_count == math.ceil(stop/8) then -- Take the least significant bits of the most significant byte
-- Moduluses by 2^number of bits into the current byte. So 8 bits in would %256, 1 bit in would %2, etc.
-- Cuts off the top.
cur_val = cur_val%(2^((stop-1)%8+1)) -- -1 and +1 set the modulus result range from 1 to 8 instead of 0 to 7.
end
if c_count == math.ceil((start+1)/8) then -- Take the most significant bits of the least significant byte
-- Divides by the significance of the final bit in the current byte. So 8 bits in would /128, 1 bit in would /1, etc.
-- Cuts off the bottom.
cur_val = math.floor(cur_val/(2^(start%8)))
scal = 2^(8-start%8)
end
newval = newval*scal + cur_val -- Need to multiply by 2^number of bits in the next byte
c_count = c_count - 1
end
return newval
end
function assemble_bit_packed(init,val,initial_length,final_length,debug_val)
if type(val) == 'boolean' then
if val then val = 1 else val = 0 end
end
local bits = initial_length%8
local byte_length = math.ceil(final_length/8)
local out_val = 0
if bits > 0 then
out_val = init:byte(#init) -- Initialize out_val to the remainder in the active byte.
init = init:sub(1,#init-1) -- Take off the active byte
end
out_val = out_val + val*2^bits -- left-shift val by the appropriate amount and add it to the remainder (now the lsb-s in val)
if debug_val then print(out_val..' '..#init) end
while out_val > 0 do
init = init..string.char(out_val%256)
out_val = math.floor(out_val/256)
end
while #init < byte_length do
init = init..string.char(0)
end
return init
end
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