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--Copyright (c) 2013, Krizz
--All rights reserved.
--Redistribution and use in source and binary forms, with or without
--modification, are permitted provided that the following conditions are met:
-- * Redistributions of source code must retain the above copyright
-- notice, this list of conditions and the following disclaimer.
-- * Redistributions in binary form must reproduce the above copyright
-- notice, this list of conditions and the following disclaimer in the
-- documentation and/or other materials provided with the distribution.
-- * Neither the name of salvage2 nor the
-- names of its contributors may be used to endorse or promote products
-- derived from this software without specific prior written permission.
--THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
--ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
--WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
--DISCLAIMED. IN NO EVENT SHALL KRIZZ BE LIABLE FOR ANY
--DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
--(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
--LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
--ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
--(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
--SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
_addon.name = 'salvage2'
_addon.version = 0.1
_addon.command = 's2'
_addon.author = 'Bahamut.Krizz'
require('tables')
require('strings')
require('maths')
require('logger')
texts = require ('texts')
config = require('config')
-----------------------------
--variables
pathos_ident = {'Main Weapon/Sub-Weapon restriction', 'Ranged Weapon/Ammo restriction', 'Head/Neck equipment restriction', 'Body equipment restriction', 'Hand equipment restriction', 'Earrings/Rings restriction', 'Back/Waist equipment restriction', 'Leg/Foot equipment restriction', 'Support Job restriction', 'Job Abilities restriction', 'Spellcasting restriction', 'Max HP Down', 'Max MP Down', 'STR Down', 'DEX Down', 'AGI Down', 'MND Down', 'INT Down', 'CHR Down', 'VIT Down'}
pathos_short = {'Weapon', 'Ranged', 'Head/Neck', 'Body', 'Hand', 'Earrings/Rings', 'Back/Waist', 'Leg/Foot', 'Support Job', 'Job Abilities', 'Spellcasting', 'MaxHP', 'MaxMP', 'STR', 'DEX', 'AGI', 'MND', 'INT', 'CHR', 'VIT'}
salvage_zones = S{73, 74, 75, 76}
defaults = {}
defaults.pos = {}
defaults.pos.x = 1000
defaults.pos.y = 150
defaults.color = {}
defaults.color.alpha = 200
defaults.color.red = 200
defaults.color.green = 200
defaults.color.blue = 200
defaults.bg = {}
defaults.bg.alpha = 200
defaults.bg.red = 30
defaults.bg.green = 30
defaults.bg.blue = 30
settings = config.load(defaults)
salvage_box2 = texts.new('No pathos', settings)
windower.register_event('addon command',function (...)
local params = {...};
if #params < 1 then
return
end
if params[1] then
if params[1]:lower() == "help" then
print('Salvage2 available commands:')
print('s2 help : Shows this help message')
print('s2 pos <x> <y> : Positions the list')
print('s2 [hide/show] : Hides the box')
print('s2 timer [start/stop] : Starts or stops the zone timer')
print('s2 remove <pathos> : Removes the pathos from the remaining list')
elseif params[1]:lower() == "pos" then
if params[3] then
local posx, posy = tonumber(params[2]), tonumber(params[3])
windower.text.set_location('salvage_box2', posx, posy)
end
elseif params[1]:lower() == "hide" then
salvage_box2:hide()
elseif params[1]:lower() == "show" then
salvage_box2:show()
elseif params[1]:lower() == "timer" then
if params[2] == "start" then
windower.send_command('timers c Remaining 6000 up')
elseif params[2] == "stop" then
windower.send_command('timers d Remaining')
end
elseif params[1]:lower() == "debug" then
if params[2]:lower() == "start" then
windower.send_command('timers c Remaining 6000 up')
settings_create()
salvage_box2:show()
initialize()
elseif params[2]:lower() == "stop" then
windower.send_command('timers d Remaining')
salvage_box2:hide()
end
elseif params[1]:lower() == "remove" then
for i=1, #pathos_short do
if pathos_short[i]:lower() == params[2]:lower() then
pathos_ident[pathos_ident[i]] = 0
initialize()
end
end
end
end
end)
windower.register_event('login', function(name)
player = name
end)
function settings_create()
-- get player's name
player = windower.ffxi.get_player()['name']
-- set all pathos as needed
for i=1, #pathos_ident do
if pathos_ident[i] ~= nil then
pathos_ident[pathos_ident[i]] = 1
end
end
end
windower.register_event('zone change', function(id)
if salvage_zones:contains(id) then
windower.send_command('timers c Remaining 6000 up')
settings_create()
initialize()
salvage_box2:show()
else
windower.send_command('timers d Remaining')
settings_create()
initialize()
salvage_box2:hide()
end
end)
windower.register_event('incoming text',function (original, new, color)
original = original:strip_format()
local pathos, name = original:match('(.*) removed for (%w+)')
if pathos ~= nil then
--print('Pathos found '..pathos)
if name == player then
for i=1, #pathos_ident do
if pathos_ident[i]:lower() == pathos:lower() then
if pathos_ident[pathos_ident[i]] == 1 then
pathos_ident[pathos_ident[i]] = 0
initialize()
end
end
end
end
return new, color
end
end)
function initialize()
pathos_remain = (" Pathos Remaining: \n ")
for i=1, #pathos_ident do
if pathos_ident[pathos_ident[i]] == 1 then
item = pathos_short[i]
pathos_remain = (pathos_remain..item..' \n ')
end
end
salvage_box2:text(pathos_remain)
if pathos_remain == (" Pathos Remaining: \n ") then
salvage_box2:hide()
end
end
windower.register_event('unload',function ()
windower.text.delete('salvage_box2')
windower.send_command('timers d Remaining')
end )
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