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#include <windows.h>
#include "GUI/EditorWindows.h"
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
{
RegisterWindowClasses();
ContainnerWindow* wnd = new ContainnerWindow();
Vector2f min = Vector2f(100, 100);
Vector2f max = Vector2f(700, 700);
wnd->Init(Rectf(400, 400, 500, 500), ContainnerWindow::ShowMode::kShowMainWindow, min, max);
while (1)
{
MSG msg;
//if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
//{
// if (msg.message == WM_QUIT) return 0;
// TranslateMessage(&msg);
//}
if (GetMessage(&msg, NULL, 0U, 0U) != 0)
{
//ResetGfxDeviceIfNeeded();
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return 0;
}
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