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path: root/Resources/DefaultContent/Libraries/GameLab/Engine/Rendering/init.lua
blob: d9b4e3ec06b17cfa3d368050e52ef9e87c916b88 (plain)
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local m = GameLab.Engine.Rendering or {} 
GameLab.Engine.Rendering = m

local import = GameLab.import(...)

m.Color = import("Color")
m.Color32 = import("Color32")

m.LoadTexture = function(path) 

end 

return m