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#pragma once 
#include "../Utilities/StaticInitiator.h"
#include "UIMesh.h"

// ´¿É«·½ÐÎ
class UISquare : public UIMesh
{
public:
    UISquare(float l, float r, float t, float b)
    {
        m_Left = l;
        m_Right = r;
        m_Top = t;
        m_Bottom = b;
    }

    void Draw() override;

private:
    float m_Left, m_Right, m_Top, m_Bottom;

};