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#ifndef RENDER_TEXTURE_H
#define RENDER_TEXTURE_H

#include "Texture.h"

// ÀëÆÁäÖȾ
class RenderTexture : public Texture
{
public: 
	RenderTexture(ETextureFormat format);
	
};

RenderTexture* CreateRenderTexture(int width, int height, ETextureFormat format);

#endif