1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
|
// Aseprite Base Library
// Copyright (c) 2001-2013 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef BASE_SIGNAL_H_INCLUDED
#define BASE_SIGNAL_H_INCLUDED
#pragma once
//#include "base/slot.h"
//#include "base/remove_from_container.h"
#include "./slot.h"
#include "./remove_from_container.h"
#include <vector>
// Signal0_base<R> - Base class to delegate responsibility to
// functions of zero arguments.
template<typename R>
class Signal0_base
{
public:
typedef R ReturnType;
typedef Slot0<R> SlotType;
typedef std::vector<SlotType*> SlotList;
protected:
SlotList m_slots;
public:
Signal0_base() { }
Signal0_base(const Signal0_base<R>& s)
{
copy(s);
}
~Signal0_base()
{
disconnectAll();
}
SlotType* addSlot(SlotType* slot)
{
m_slots.push_back(slot);
return slot;
}
template<typename F>
SlotType* connect(const F& f)
{
return addSlot(new Slot0_fun<R, F>(f));
}
template<class T>
SlotType* connect(R (T::*m)(), T* t)
{
return addSlot(new Slot0_mem<R, T>(m, t));
}
const SlotList& getSlots() const
{
return m_slots;
}
void disconnect(SlotType* slot)
{
base::remove_from_container(m_slots, slot);
}
void disconnectAll()
{
typename SlotList::iterator end = m_slots.end();
for (typename SlotList::iterator
it = m_slots.begin(); it != end; ++it)
delete *it;
m_slots.clear();
}
bool empty() const
{
return m_slots.empty();
}
Signal0_base& operator=(const Signal0_base<R>& s) {
copy(s);
return *this;
}
private:
void copy(const Signal0_base<R>& s)
{
typename SlotList::const_iterator end = s.m_slots.end();
for (typename SlotList::const_iterator
it = s.m_slots.begin(); it != end; ++it) {
m_slots.push_back((*it)->clone());
}
}
};
// Signal0<R>
template<typename R>
class Signal0 : public Signal0_base<R>
{
public:
Signal0() { }
Signal0(const Signal0<R>& s)
: Signal0_base<R>(s) { }
R operator()(R default_result = R())
{
R result(default_result);
typename Signal0_base<R>::SlotList::iterator end = Signal0_base<R>::m_slots.end();
for (typename Signal0_base<R>::SlotList::iterator
it = Signal0_base<R>::m_slots.begin(); it != end; ++it) {
typename Signal0_base<R>::SlotType* slot = *it;
result = (*slot)();
}
return result;
}
template<typename Merger>
R operator()(R default_result, const Merger& m)
{
R result(default_result);
Merger merger(m);
typename Signal0_base<R>::SlotList::iterator end = Signal0_base<R>::m_slots.end();
for (typename Signal0_base<R>::SlotList::iterator
it = Signal0_base<R>::m_slots.begin(); it != end; ++it) {
typename Signal0_base<R>::SlotType* slot = *it;
result = merger(result, (*slot)());
}
return result;
}
};
// Signal0<void>
template<>
class Signal0<void> : public Signal0_base<void>
{
public:
Signal0() { }
Signal0(const Signal0<void>& s)
: Signal0_base<void>(s) { }
void operator()()
{
SlotList::iterator end = m_slots.end();
for (SlotList::iterator
it = m_slots.begin(); it != end; ++it) {
SlotType* slot = *it;
(*slot)();
}
}
};
// Signal1_base<R, A1> - Base class to delegate responsibility to
// functions of one argument.
template<typename R, typename A1>
class Signal1_base
{
public:
typedef R ReturnType;
typedef Slot1<R, A1> SlotType;
typedef std::vector<SlotType*> SlotList;
protected:
SlotList m_slots;
public:
Signal1_base() { }
Signal1_base(const Signal1_base<R, A1>& s)
{
copy(s);
}
~Signal1_base()
{
disconnectAll();
}
SlotType* addSlot(SlotType* slot)
{
m_slots.push_back(slot);
return slot;
}
template<typename F>
SlotType* connect(const F& f)
{
return addSlot(new Slot1_fun<R, F, A1>(f));
}
template<class T>
SlotType* connect(R (T::*m)(A1), T* t)
{
return addSlot(new Slot1_mem<R, T, A1>(m, t));
}
const SlotList& getSlots() const
{
return m_slots;
}
void disconnect(SlotType* slot)
{
base::remove_from_container(m_slots, slot);
}
void disconnectAll()
{
typename SlotList::iterator end = m_slots.end();
for (typename SlotList::iterator
it = m_slots.begin(); it != end; ++it)
delete *it;
m_slots.clear();
}
bool empty() const
{
return m_slots.empty();
}
Signal1_base& operator=(const Signal1_base<R, A1>& s) {
copy(s);
return *this;
}
private:
void copy(const Signal1_base<R, A1>& s)
{
typename SlotList::const_iterator end = s.m_slots.end();
for (typename SlotList::const_iterator
it = s.m_slots.begin(); it != end; ++it) {
m_slots.push_back((*it)->clone());
}
}
};
// Signal1<R, A1>
template<typename R, typename A1>
class Signal1 : public Signal1_base<R, A1>
{
public:
Signal1() { }
Signal1(const Signal1<R, A1>& s)
: Signal1_base<R, A1>(s) { }
R operator()(A1 a1, R default_result = R())
{
R result(default_result);
typename Signal1_base<R, A1>::SlotList::iterator end = Signal1_base<R, A1>::m_slots.end();
for (typename Signal1_base<R, A1>::SlotList::iterator
it = Signal1_base<R, A1>::m_slots.begin(); it != end; ++it) {
typename Signal1_base<R, A1>::SlotType* slot = *it;
result = (*slot)(a1);
}
return result;
}
template<typename Merger>
R operator()(A1 a1, R default_result, const Merger& m)
{
R result(default_result);
Merger merger(m);
typename Signal1_base<R, A1>::SlotList::iterator end = Signal1_base<R, A1>::m_slots.end();
for (typename Signal1_base<R, A1>::SlotList::iterator
it = Signal1_base<R, A1>::m_slots.begin(); it != end; ++it) {
typename Signal1_base<R, A1>::SlotType* slot = *it;
result = merger(result, (*slot)(a1));
}
return result;
}
};
// Signal1<void, A1>
template<typename A1>
class Signal1<void, A1> : public Signal1_base<void, A1>
{
public:
Signal1() { }
Signal1(const Signal1<void, A1>& s)
: Signal1_base<void, A1>(s) { }
void operator()(A1 a1)
{
typename Signal1_base<void, A1>::SlotList::iterator end = Signal1_base<void, A1>::m_slots.end();
for (typename Signal1_base<void, A1>::SlotList::iterator
it = Signal1_base<void, A1>::m_slots.begin(); it != end; ++it) {
typename Signal1_base<void, A1>::SlotType* slot = *it;
(*slot)(a1);
}
}
};
// Signal2_base<R, A1, A2> - Base class to delegate responsibility to
// functions of two arguments.
template<typename R, typename A1, typename A2>
class Signal2_base
{
public:
typedef R ReturnType;
typedef Slot2<R, A1, A2> SlotType;
typedef std::vector<SlotType*> SlotList;
protected:
SlotList m_slots;
public:
Signal2_base() { }
Signal2_base(const Signal2_base<R, A1, A2>& s)
{
copy(s);
}
~Signal2_base()
{
disconnectAll();
}
SlotType* addSlot(SlotType* slot)
{
m_slots.push_back(slot);
return slot;
}
template<typename F>
SlotType* connect(const F& f)
{
return addSlot(new Slot2_fun<R, F, A1, A2>(f));
}
template<class T>
SlotType* connect(R (T::*m)(A1, A2), T* t)
{
return addSlot(new Slot2_mem<R, T, A1, A2>(m, t));
}
const SlotList& getSlots() const
{
return m_slots;
}
void disconnect(SlotType* slot)
{
base::remove_from_container(m_slots, slot);
}
void disconnectAll()
{
typename SlotList::iterator end = m_slots.end();
for (typename SlotList::iterator
it = m_slots.begin(); it != end; ++it)
delete *it;
m_slots.clear();
}
bool empty() const
{
return m_slots.empty();
}
Signal2_base& operator=(const Signal2_base<R, A1, A2>& s) {
copy(s);
return *this;
}
private:
void copy(const Signal2_base<R, A1, A2>& s)
{
typename SlotList::const_iterator end = s.m_slots.end();
for (typename SlotList::const_iterator
it = s.m_slots.begin(); it != end; ++it) {
m_slots.push_back((*it)->clone());
}
}
};
// Signal2<R, A1>
template<typename R, typename A1, typename A2>
class Signal2 : public Signal2_base<R, A1, A2>
{
public:
Signal2() { }
Signal2(const Signal2<R, A1, A2>& s)
: Signal2_base<R, A1, A2>(s) { }
R operator()(A1 a1, A2 a2, R default_result = R())
{
R result(default_result);
typename Signal2_base<R, A1, A2>::SlotList::iterator end = Signal2_base<R, A1, A2>::m_slots.end();
for (typename Signal2_base<R, A1, A2>::SlotList::iterator
it = Signal2_base<R, A1, A2>::m_slots.begin(); it != end; ++it) {
typename Signal2_base<R, A1, A2>::SlotType* slot = *it;
result = (*slot)(a1, a2);
}
return result;
}
template<typename Merger>
R operator()(A1 a1, A2 a2, R default_result, const Merger& m)
{
R result(default_result);
Merger merger(m);
typename Signal2_base<R, A1, A2>::SlotList::iterator end = Signal2_base<R, A1, A2>::m_slots.end();
for (typename Signal2_base<R, A1, A2>::SlotList::iterator
it = Signal2_base<R, A1, A2>::m_slots.begin(); it != end; ++it) {
typename Signal2_base<R, A1, A2>::SlotType* slot = *it;
result = merger(result, (*slot)(a1, a2));
}
return result;
}
};
// Signal2<void, A1>
template<typename A1, typename A2>
class Signal2<void, A1, A2> : public Signal2_base<void, A1, A2>
{
public:
Signal2() { }
Signal2(const Signal2<void, A1, A2>& s)
: Signal2_base<void, A1, A2>(s) { }
void operator()(A1 a1, A2 a2)
{
typename Signal2_base<void, A1, A2>::SlotList::iterator end = Signal2_base<void, A1, A2>::m_slots.end();
for (typename Signal2_base<void, A1, A2>::SlotList::iterator
it = Signal2_base<void, A1, A2>::m_slots.begin(); it != end; ++it) {
typename Signal2_base<void, A1, A2>::SlotType* slot = *it;
(*slot)(a1, a2);
}
}
};
#endif
|