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#ifndef VECTOR3_H
#define VECTOR3_H

namespace Internal
{
    template<typename T>
    struct Vector3T
    {
        T x, y, z;
        Vector3T(T x = 0, T y = 0, T z = 0)
        {
            this->x = x;
            this->y = y;
            this->z = z;
        }
        inline void Set(T x, T y, T z)
        {
            this->x = x;
            this->y = y;
            this->z = z;
        }


        static Vector3T zero;
        static Vector3T one;

    };

    template<typename T>
    Vector3T<T> Vector3T<T>::zero = Vector3T(0, 0, 0);
    template<typename T>
    Vector3T<T> Vector3T<T>::one = Vector3T(1, 1, 1);

}
#endif