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path: root/Runtime/Scripting/ScriptGlobals.h
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#pragma once
#include "Runtime/Lua/LuaHelper.h"

#define DECL_LUA_FUNC(name) LuaBind::LuaFunction name

// 全局方法和变量
struct ScriptGlobals
{
	DECL_LUA_FUNC(setCurrentEvent);
};