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-- tolua: code class
-- Written by Waldemar Celes
-- TeCGraf/PUC-Rio
-- Jul 1999
-- $Id: code.lua,v 1.1 2009-07-09 13:43:50 fabraham Exp $
-- This code is free software; you can redistribute it and/or modify it.
-- The software provided hereunder is on an "as is" basis, and
-- the author has no obligation to provide maintenance, support, updates,
-- enhancements, or modifications.
-- Code class
-- Represents Lua code to be compiled and included
-- in the initialization function.
-- The following fields are stored:
-- text = text code
classCode = {
text = '',
}
classCode.__index = classCode
setmetatable(classCode,classFeature)
-- register code
function classCode:register ()
-- clean Lua code
local s = clean(self.text)
if not s then
error("parser error in embedded code")
end
-- convert to C
output('\n { /* begin embedded lua code */\n')
output(' static unsigned char B[] = {\n ')
local t={n=0}
local b = gsub(s,'(.)',function (c)
local e = ''
t.n=t.n+1 if t.n==15 then t.n=0 e='\n ' end
return format('%3u,%s',strbyte(c),e)
end
)
output(b..strbyte(" "))
output('\n };\n')
output(' lua_dobuffer(tolua_S,(char*)B,sizeof(B),"tolua: embedded Lua code");')
output(' } /* end of embedded lua code */\n\n')
end
-- Print method
function classCode:print (ident,close)
print(ident.."Code{")
print(ident.." text = [["..self.text.."]],")
print(ident.."}"..close)
end
-- Internal constructor
function _Code (t)
setmetatable(t,classCode)
append(t)
return t
end
-- Constructor
-- Expects a string representing the code text
function Code (l)
return _Code {
text = l
}
end
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