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// luam -C -lcexport dll.c
// expands this file into pukka C and creates/updates dll.h
#include "dll.h"
export {
typedef struct {
int ival;
} MyStruct;
}
// yes we could use #define here, but it's sometimes useful to have another level
// of macro substitution
def_ alloc(T) (T*)malloc(sizeof(T))
// Plus, LuaMacro can do operator replacements. This is Ruby-style 'field' access
def_ @ self->
export MyStruct *create() {
return alloc(MyStruct);
}
def_ This MyStruct *self
export int one(This) {
return @ival + 1
}
export int two(This) {
return 2*@ival;
}
export void set(This,int i) {
@ival = i;
}
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