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local loghelper = require("loghelper")
loghelper.strict(loghelper.LEVEL.INFO)
local timer = require("timer.timer")
_G["frame"] = 0
jin.core.onLoad = function()
timer.every(1.0, function()
loghelper.log(loghelper.LEVEL.INFO, _G["frame"] .. "fps")
_G["frame"] = 0
end)
end
jin.core.onEvent = function(e)
if e.type == "quit" then
jin.core.stop()
elseif e.type == "keydown" then
if e.key == "Escape" then
jin.core.stop()
end
end
end
jin.core.onUpdate = function(dt)
_G["frame"] = _G["frame"] + 1
timer.update(dt)
-- loghelper.log(loghelper.LEVEL.WARN, "版本" .. jin.revision())
end
jin.core.onDraw = function()
end
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