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local Timer = {}
local MODE = {
NONE = 0,
EVERY = 1,
REPEATS = 2,
AFTER = 3,
}
Timer.timers = {}
local timer = {
new = function(self, _mod, _duration, _count, _callback)
local t = {}
setmetatable(t, self)
self.__index = self
t:_init(_mod, _duration, _count, _callback)
return t
end,
_init = function(self, _mod, _duration, _count, _callback)
self.tick = 0
self.duration = _duration
self.mode = _mod
self.count = _count
self.callback = _callback
end,
update = function(self, dt)
self.tick = self.tick + dt
if self.tick >= self.duration then
if self.mode == MODE.EVERY then
self.tick = 0
elseif self.mode == MODE.REPEATS then
self.tick = 0
self.count = self.count - 1
if self.count <= 0 then
-- remove this
for i, v in ipairs(Timer.timers) do
if v == self then
table.remove(Timer.timers, i)
break
end
end
end
elseif self.mode == MODE.AFTER then
-- remove this
for i, v in ipairs(Timer.timers) do
if v == self then
table.remove(Timer.timers, i)
break
end
end
end
if self.callback then
self.callback()
end
end
end
}
Timer.update = function(sec)
for _, t in ipairs(Timer.timers) do
t:update(sec)
end
end
Timer.every = function(sec, callback)
local t = timer:new(MODE.EVERY, sec, nil, callback)
table.insert(Timer.timers, t)
end
Timer.repeats = function(sec, rpt, callback)
local t = timer:new(MODE.REPEATS, sec, rpt, callback)
table.insert(Timer.timers, t)
end
Timer.after = function(sec, callback)
local t = timer:new(MODE.AFTER, sec, nil, callback)
table.insert(Timer.timers, t)
end
return Timer
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