diff options
author | chai <chaifix@163.com> | 2018-12-22 10:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-12-22 10:07:40 +0800 |
commit | 1df83e68bc08bc3f9b429b794fc2e4ba86389dde (patch) | |
tree | ea14aca9751d2bfcf906a6bc8cb3937f9ec8fca3 | |
parent | 84a663cb70b057a5ce0c9ff1910bc2eb9c0ba653 (diff) |
* shader
-rw-r--r-- | src/libjin/graphics/shaders/je_jsl_compiler.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/libjin/graphics/shaders/je_jsl_compiler.cpp b/src/libjin/graphics/shaders/je_jsl_compiler.cpp index 74613ad..d081c51 100644 --- a/src/libjin/graphics/shaders/je_jsl_compiler.cpp +++ b/src/libjin/graphics/shaders/je_jsl_compiler.cpp @@ -16,6 +16,26 @@ namespace JinEngine namespace Shaders { + /// + /// Built-in variables in vertex shader: + /// jin_ProjectionMatrix --+ + /// jin_ModelViewMatrix |- Uniforms + /// jin_MainTexture --+ + /// jin_VertexCoords --+ + /// jin_TextureCoords |- Attributes + /// jin_VertexColor --+ + /// jin_Color - GLSL built in + /// + /// Built-in variables in fragment shader: + /// jin_ProjectionMatrix --+ + /// jin_ModelViewMatrix |- Uniforms + /// jin_MainTexture --+ + /// jin_Color --+ + /// jin_XY |- Inputs + /// jin_UV | + /// jin_COLOR --+ + /// + JinEngine::String SHADER_PROJECTION_MATRIX = "jin_ProjectionMatrix"; JinEngine::String SHADER_MODELVIEW_MATRIX = "jin_ModelViewMatrix"; JinEngine::String SHADER_MAIN_TEXTURE = "jin_MainTexture"; |